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NPC Generator

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Advanced [show]


Delre Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is physically well-built. Her red hair is kept up in a ponytail inside a wide-brimmed hat. Her fierce hazel eyes like to dwell on things.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a ruthless business woman, a trait she acquired from her mother.

History: A powerful slaver made her what she is. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Justice, Entrepeneur. Bonds: Rich, Mentor, Adventurer. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Delre Goblinbane, Female Dwarf Druid 3
Medium (3'9") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)18 (+4) 13 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Celestial, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Emeny Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 4'9" and wears skinny pants and wears a yellow and brown robe with the hood down. Her right hand appears badly burned and disfigured. She keeps her auburn hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: Always inclined to offer people food she seems plenty friendly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Carter

Voice: Raspy

Attributes [hide]

Emeny Gracey, Female Half-Elf Adept 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)7 (-2) 12 (+1)7 (-2)
Skills Athletics +6, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Enidda Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a tan shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her whole body is exceptionally muscular. Her moppish auburn hair is in a traditional bowl cut. She has green eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has all her life been fascinated with music.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Attractive, Rich. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Enidda Musgraben, Female Gnome Adept 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)13 (+1) 13 (+1)11 (+0) 12 (+1)18 (+4)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Juliana Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear flannel. Her silver hair is still thick. This violet eyed westerner is not easily forgotten.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Juliana studied abroad. Brilliant and gifted she never wanted to apply herself. Due to her spouse's obsession with being a Assassin they were divorced and she won custody of their daughter. She worked as a Fletcher, and she later adopted a second daughter.

Motivation: Wants a kiss; and to unite with her brother

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Family, Has a crush. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Juliana Horner, Female Half-Elf Adept 3
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 5 (-3)10 (+0) 14 (+2)12 (+1)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Juliana Marley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her hair is chestnut and curly. She has a tattooed face.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To settle down with her crush; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Gifted. Bonds: Enemies, Has a crush, Adventurer, Military. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Juliana Marley, Female Human Commoner 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)17 (+3) 12 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 100 sp.


Social Check DCs


Two Llamas Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. He sports a flattop fur cut. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Artistic. Flaws: Selfish. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Two Llamas Candle, Male Tabaxi Expert 10
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 31 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 7 (-2)9 (-1)
Skills Deception +3, Religion +7
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 20000 sp. Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Paxton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman has a large grey mantle and cape that has been intricately interwoven into her yellow robe. Her chestnut hair, when down, is lengthy. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Griselda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is afraid of women and trembles around them

History: She was raised in a forest tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert, Fighting. Flaws: Shy. Bonds: Poor, Nature. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Griselda Paxton, Female Human Aristocrat 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 10 (+0)11 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 1 Masterwork studded leather.


Social Check DCs

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