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Advanced [show]


Percival Clive, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His tied-back hair is chestnut. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Percival enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. Through the years after Percival was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Percival's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and he is content

Flaws: Antagonistic, Hedonist, Disease, Addict, Mundane. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Percival Clive, Male Human Warrior 9
Medium (5'10") Human, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 11 (+0)9 (-1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 6000 sp. Star ruby (1200 gp). Blue quartz (10 gp). Sard (80 gp). Onyx (80 gp). Rock crystal (80 gp).


Social Check DCs


Birel Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears professional attire. Her auburn hair is braided into rings. She has several tiny aquamarine earrings on each ear.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Birel took refuge in the large cave and found the beat up hand crossbow and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Joker, Philantrophist. Bonds: Attractive, Rich, Nature. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Birel Ofandrus, Female Half-Elf Ranger 4
Medium (5'4") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Minor magic item.


Social Check DCs


Nelkin Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a white cloak and cross-gartered blue stockings. He wears his silver hair down. His gray eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nelkin is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved out north to avoid the crime he committed. He has never given up on his writing dream.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Justice, Artistic. Bonds: Poor, Criminal record, Religious. Occupation: Server

Voice: Mumbles to self between sentences

Attributes [hide]

Nelkin Tallfellow, Male Halfling Fighter 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)6 (-2) 11 (+0)14 (+2)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Alexandrite (1000 gp). Black star sapphire (1600 gp). Golden yellow topaz (1000 gp). Moss agate (13 gp).


Social Check DCs


Cloak In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears rags and sports a simple walking cane. His red fur has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was always a brilliant, if unscrupulous mind. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Insane, Shy. Bonds: Poor, Religious. Occupation: Carter

Voice: Whispers

Attributes [hide]

Cloak In Woods, Male Tabaxi Warlock 13
Medium (5'2") Tabaxi, Lawful Evil (CR 13)
Armor Class 12
Hit Points 62 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 14 (+2)17 (+3)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: Moss agate (5 gp). Star ruby (600 gp). Lapis lazuli (5 gp). Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with blue stripes complete with hood. He has a slight overbite and is overall scrawny. His fur is white and very short. His eyes, though not visible through his cowl, are amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: River was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of illithids; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Adventurer, Enemies. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

River Wind, Male Tabaxi Wizard 7
Medium (6'2") Tabaxi, Lawful Good (CR 7)
Armor Class 9
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)12 (+1) 13 (+1)10 (+0)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 700 gp. Star ruby (1400 gp). Rose (70 gp). Moonstone (70 gp). Lapis lazuli (16 gp).


Social Check DCs


Emma Kane, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a perfectly clean shirt and pair of pants. She wears her brown hair up. Her eyes are a pleasant violet.

Personality: Cocky and sure of herself, she believes she is the best Apothecary born in the past three hundred years. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Emma lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Apothecary for the past few years.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Impeccable. Bonds: Attractive, Poor, Job, Family. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Emma Kane, Female Half-Elf Bard 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 10 pp.


Social Check DCs


Cask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a brown and white handkerchief worn on his left side. His black fur is drawn into a tight pony tail with a cross scrunchie. His eyes are yellow and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great joy in being the best Body Guard in town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Cask Plume, Male Tabaxi Warrior 10
Medium (5'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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