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NPC Generator

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Advanced [show]


Dharg Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'0". He is dressed in a clean white cloak covering his clean studded leather, and his gloved hand is found clutching a shortbow. His white hair is greasy and uncared for. This amber eyed northerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invites people to come help in his community garden.

History: He is a Hag in disguise. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and he desires power and/or immortality

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Dharg Beckwith, Male Half-Orc Aristocrat 8
Medium (5'0") Half-Orc, Lawful Evil (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 14 (+2)6 (-2)
Skills Arcana +4, Deception +1
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Three Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a brown armored body suit, with a simple red line shooting up and back down, and is pretty ugly. She keeps her long yellow fur kept up in a rat tail. She wears a mask on her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is skeptical of what others tell her and is slow to trust.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Three was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Three's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Three and her spouse have recently divorced.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Antagonistic, Shy, Disease. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Three Of Clay, Female Tabaxi Expert 3
Medium (5'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)8 (-1) 11 (+0)11 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rich purple corundum (400 gp).


Social Check DCs


Solomon Ogden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is singed and shortened. He has violet eyes and a grey hat with a white feather.

Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Solomon took refuge in the large cave and found the beat up falchion and armor he uses now. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Lazy. Bonds: Poor, Nature. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Solomon Ogden, Male Human Expert 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Dworic Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a brown suit. His golden hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Architect, but he was a colossal failure. He has drifted from career to career and currently works as a Cook.

Motivation: Further expansion of business; and balancing his hectic life and new cook responsibilities is difficult

Flaws: Ugly. Bonds: Poor, Family, Slave, Job. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Dworic Caebrek, Male Dwarf Monk 4
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 21 (+5)12 (+1) 13 (+1)10 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Amethyst (100 gp). Carnelian (20 gp). Chrysoprase (20 gp). 1 Minor magic item.


Social Check DCs


Mindartis Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in violet turtlenecks beneath a grey coat with black slacks, and is pretty ugly. His head has been shaved. He has gleaming, smiling violet eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a slaver, Mindartis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mindartis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mindartis. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Mentor, Criminal record. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Mindartis Crane, Male Half-Elf Adept 2
Medium (5'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 170 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Warryn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" northern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and auburn. His hazel eyes dart from person to person to random spaces in the air.

Personality: This man loves painting and to teach people painting more than just about anything. Warryn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Warryn was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Criminal record. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Warryn Murnig, Male Gnome Warlock 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 8 (-1)14 (+2)
Skills Insight +1, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Minor magic item.


Social Check DCs


Creega Hale, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is wearing a perfectly clean shirt and pair of pants. She is muscular with a powerful set of arms. Her hair is red and very short. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born into a rich family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has recently gotten a pet goose that steals things from people.

Motivation: To reunite with her absent mother; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Rich, Criminal record, Family. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Creega Hale, Female Half-Orc Fighter 4
Medium (5'1") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 9 (-1)6 (-2)
Skills Persuasion +0
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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