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NPC Generator

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Advanced [show]


Alberich Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. With a patchy blonde beard and wild blonde hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is not mentally stable, and does not behave rationally; and marry his sister to traveling adventurers

Flaws: Insane, Impulsive. Bonds: Poor, Family. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alberich Trueanvil, Male Dwarf Monk 12
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 71 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 11 (+0)8 (-1)
Skills Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 100 pp. Rhodochrosite (14 gp). Red garnet (130 gp). 1 Minor magic item.


Social Check DCs


Serpent Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He has a moderate pudge and is not very fit. His fur is red and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a wizard, Serpent was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A strong sense of loyalty to Halfling people; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Depressed, Racist. Bonds: Mentor, Family. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Serpent Moon, Male Tabaxi Cleric 6
Medium (6'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 7 (-2)13 (+1)
Skills Insight +1, Nature +5
Senses Passive Perception 8
Languages Common, Draconic, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Finellen Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her red hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also has developed a complete distrust of the Barkeep profession.

History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She has worked as a Architect like her mother before her.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Optimist, Fighting. Bonds: Attractive, Job. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Finellen Loderr, Female Dwarf Cleric 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp.


Social Check DCs


Meriele Amastacia, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She likes to wear ponchos typically of a light blue in addition to tight pants. She wears a Stetson hat to hide her balding. Her gray eyes are slightly larger than normal.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a slaver, Meriele was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Athletic, Fighting. Flaws: Secretive. Bonds: Nature, Mentor, Rich. Occupation: Priest

Voice: Raspy

Attributes [hide]

Meriele Amastacia, Female Elf Druid 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 9 (-1)17 (+3) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Aquan, Gnoll, Terran
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp. Smoky quartz (60 gp). 1 Everburning torch.


Social Check DCs


Galiena Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned female prefers to wear violet pants and tee shirts. She is tall, broad shouldered and powerfully built. Her chestnut hair is singed and shortened. Her hazel eyes have a joyful gleam in them most of the time.

Personality: While she acts the brute, she is far gentler than she would appear. She plays an instrument quite well.

History: She was born in a small forest village. In her 17th year, her parents were killed by a brigands raid, leaving Galiena alone in the world. After a stint in an orphanage, she was adopted. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Galiena Mystralath, Female Half-Elf Cleric 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 13 (+1)9 (-1)
Skills Athletics +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 5000 sp. Freshwater pearl (16 gp). Hematite (16 gp). Golden yellow topaz (700 gp). Red garnet (140 gp).


Social Check DCs


Dagger Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She is generally well dressed albeit a few years behind the times. Beneath her clothing is a huge mess of scar tissue. Her fur is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She loves telling others what to do and how they should feel about things. She is afraid of women and trembles around them

History: She served in the navy to pay for her family's outstanding loans. She was taken from her home at a very young age. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Slave, Military. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Dagger Shoe, Female Tabaxi Cleric 7
Medium (6'1") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)10 (+0) 16 (+3)13 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 120 pp. Banded agate (4 gp). Malachite (4 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorilla Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a blue vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her blue boots flare out at the collars, and sports empty pouches on her belt. Her head has been shaved. Her face is covered beneath a completely black helmet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Sold as a small child to a wizard, Lorilla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to travel the world and help people.

Motivation: She's in love; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Lorilla Oomtrowl, Female Gnome Cleric 9
Small (3'0") Gnome, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 75 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 19 (+4)15 (+2) 9 (-1)12 (+1)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 150 pp. Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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