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NPC Generator

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Advanced [show]


John Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely yellow suit with black socks and a vest with buckled shoes and is in decent physical shape. He has red hair. His eyes are a pleasant brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.

History: He got into the Unemployed business at a young age. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: Sabotage a competitor; and he is a bit of a kleptomaniac

Flaws: Selfish. Bonds: Job, Rich, Criminal record. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Coulson, Male Half-Elf Druid 2
Medium (5'1") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)14 (+2) 13 (+1)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Celestial, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 400 gp.


Social Check DCs


Bendoo Browning, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt and is in decent physical shape. With bright silver hair. Her fierce violet eyes like to dwell on things.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a necromancer, Bendoo was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: Money/treasure; and she is greedy

Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Bendoo Browning, Female Half-Orc Ranger 10
Medium (4'10") Half-Orc, Neutral Evil (CR 10)
Armor Class 12
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1200 gp.


Social Check DCs


Barendd Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is kept up in a ponytail inside a top hat. He has a tattooed face.

Personality: Barendd wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: Born to a Bowyer, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Barendd took refuge in the large cave and found the beat up nunchaku and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Disciplined, Gifted. Flaws: Secretive. Bonds: Poor, Nature, Has a crush. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Barendd Balderk, Male Dwarf Barbarian 5
Medium (4'0") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 13 (+1)8 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Adran Hanali, Male Elf [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Guard does. He keeps his black hair in a flapper bob. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Dyer profession.

History: He was born to loving parents in a slum to the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job; and regain custody of his daughter

Bonds: Job, Attractive, Guardian, Poor, Family. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Adran Hanali, Male Elf Barbarian 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 14 (+2)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Nuraval Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'5" and wears many layers of old clothing at all times. His black hair is drawn into a tight pony tail with a rose scrunchie. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was always a brilliant, if unscrupulous mind. He moved out north to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Guardian, Criminal record. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Nuraval Helcral, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)13 (+1) 15 (+2)4 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oriel Tewksbury, Female Human [Permalink]

Personal [hide]

Description: Standing 4'9", this woman dresses in brown turtlenecks beneath a green coat with blue slacks. She is bald on top and has large black tufts of hair around her ears. She has a tattooed face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a font of random trivia from the lore and stories she has discovered

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and she has money and likes to spend it

Ideals: Gifted, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Oriel Tewksbury, Female Human Warlock 9
Medium (4'9") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 74 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mialee Eathalena, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a robe, a symbol of the four houses of cards around her neck, and a ceremonial dagger on her belt, and a wedding ring on her right hand. Her silver hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her father. While studying, she fell in love. They married and had a son. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Opinionated. Flaws: Ugly, Insane. Bonds: In love. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Mialee Eathalena, Female Elf Sorcerer 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 6 (-2)8 (-1)
Skills History +5, Persuasion +1
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Giant, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp.


Social Check DCs

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