Ermina Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing the road beaten gear of a warrior. She has a long golden ponytail with little hanging trinkets. Her hazel unseeing eyes seem to look past you.
Personality: She is calm most of the time but flees social interaction. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Like her father and her brother before her, after school she went straight into learning to become a Bookbinder. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Expand her business.
Ideals: Fighting, Artistic. Flaws: Ugly, Disease, Shy. Bonds: Job. Occupation: Bookbinder
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 70 pp. Deep blue spinel (600 gp). Sardonyx (60 gp). Banded agate (7 gp). 1 Minor magic item.
Vicky Read, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress), and carries flails. She has red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Fisher mother left her crippled. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting, Opinionated. Flaws: Insomniac, Antagonistic, Disease. Occupation: Sage
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp.
Xappan Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man sports black clothing, slightly heavier than average wear and is in decent physical shape. His dark red hair is drawn into a tight pony tail with a card scrunchie. His thin eyebrows rest above his beady silver eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered south to less war torn lands. He ran away from his former home and has been making his living as a Merchant for the past few years.
Motivation: Further expansion of business; and to be a servant again
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Immigrant. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 7)
Armor Class 7
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Emerald Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses like a well dressed Armorer does. His beige fur has been sun bleached extensively. His eyes are a pleasant hazel.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Emerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born into a rich family. He worked as a nervous Armorer and found it very stressful. He's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: To be a Spice Merchant again; and sabotage a competitor
Ideals: Athletic, Justice. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Armorer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Peridot (20 gp). Banded agate (7 gp). Eye agate (7 gp). Red-brown spinel (80 gp). Red-brown spinel (80 gp).
Gale Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman is generally well dressed albeit a few years behind the times, and a wedding ring on her left hand. She sports a flattop fur cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She snorts whenever she laughs or is feeling confident. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Some 4 years later her spouse died after the birth of her son. Heartbroken, Gale never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Optimist, Entrepeneur. Bonds: Attractive, In love, Job. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. 1 Chain shirt.
Arjhan Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black tunic with violet highlights, and long blue pants that bunch up around his shoes. His crest is copper, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is lazy, self-centered, vain, and jealous.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Arjhan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arjhan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Someone believes him a fraud; and a deep hatred of gnolls
Flaws: Selfish, Secretive. Bonds: Attractive, Criminal record, Slave, Enemies. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 200 sp.
Clerebold Hornsby, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown coat over a violet low-cut shirt, and a Stetson hat upon his head. He has a small bristly mustache and wavy chestnut hair. His eyes are violet and he is always smoking a pipe.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Human conditions. He now owns his own business.
Motivation: Half-Orc compassion; and to be a sage again
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 46000 sp. 1 Chain shirt. 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
