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NPC Generator

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Advanced [show]


Barendd Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a grey wide-brimmed hat and grey clothes. He has moderate length blonde hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Barendd grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion; and he has money and likes to spend it

Ideals: Justice. Bonds: In love, Adventurer, Rich, Family. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Barendd Morigak, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)12 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 70 gp.


Social Check DCs


Thorpe Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair and beard is wavy and long. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. A true patriot, Thorpe would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Disease, Mundane. Bonds: Military, Rich. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thorpe Smoothhands, Male Halfling Warrior 12
Small (2'11") Halfling, True Neutral (CR 12)
Armor Class 12
Hit Points 75 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Malachite (16 gp). Citrine (50 gp). Rhodochrosite (16 gp). Hematite (16 gp). Obsidian (16 gp). Deep green spinel (140 gp).


Social Check DCs


Arara Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's since become an addict/alcoholic.

Motivation: She is greedy; and money/treasure

Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Mentor, Rich. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Arara Tiltathana, Female Half-Elf Rogue 5
Medium (4'8") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Furrele Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her blue crest is heavily combed to the right. Her gold eyes dart from person to person to random spaces in the air.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She always tries to repair and not replace. It was this mentality that drove her into the Roofer business.

History: She was born at the edge of vast plains. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is greedy

Ideals: Passionate, Persistence. Bonds: Attractive, Nature, Rich. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Furrele Beryntolthropal, Female Dragonborn Paladin 7
Medium (6'5") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 72 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)7 (-2) 12 (+1)16 (+3)
Skills Nature +1, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 12000 sp. Smoky quartz (60 gp). Sard (60 gp). Onyx (60 gp). Onyx (60 gp).


Social Check DCs


Pelt Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a perfectly clean shirt and pair of pants. Her yellow fur is knotted and matted. She wears a mask on her face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She never wears the same outfit twice, unless she absolutely has to.

History: The child of southern immigrants she idolized her father. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She tends to her Ruler job now, and dutifully fulfills any obligations she has.

Motivation: She has a rivalry with the Church that dominates her actions; and she feels kind of lost in life

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Immigrant, Religious, Job. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pelt Of Shadows, Female Tabaxi Warlock 11
Medium (6'1") Tabaxi, Lawful Evil (CR 11)
Armor Class 13
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 10 (+0)17 (+3)
Skills Athletics +5, Deception +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 3200 gp.


Social Check DCs


Drifting Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A 4'7" southern woman, she wears a brown costume with the symbols of luck on her torso. Her yellow fur is long and unkept. Her eyes are hazel.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She also is a firm believer in the womanly ideal.

History: Drifting was raised in a hard working conservative environment. She was taken from her home at a very young age. Days after completing her studies, news broke out that her hometown was attacked by brigands. Drifting was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: To be a Layabout again.

Flaws: Ugly, Impulsive. Bonds: Enemies, Job, Slave. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Drifting Fang, Female Tabaxi Ranger 9
Medium (4'7") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 15 (+2)18 (+4)
Skills Nature +6, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Auran, Orc
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item.


Social Check DCs


Alex Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear yellow pants and tee shirts. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.

History: Alex was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Alex Hill, Male Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)5 (-3) 12 (+1)11 (+0)
Skills Nature -1, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 160 pp. 1 Thunderstones.


Social Check DCs

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