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NPC Generator

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Advanced [show]


Elama Kane, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in violet turtlenecks beneath a white coat with pastel slacks. Sporting a red mohawk this woman's hair draws a lot of attention. She has a tattooed face.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 14th year, her parents were killed by a goblins raid, leaving Elama alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.

Motivation: Regain custody of her son; and she wants revenge against goblins

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Enemies, Rich, Family. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Elama Kane, Female Half-Elf Rogue 1
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)12 (+1) 9 (-1)16 (+3)
Skills Stealth +6, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 500 sp.


Social Check DCs


Trym Lindsey, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a grey costume with the symbols of his god on his torso. His whole body is exceptionally muscular. He has styled his black hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments

History: He was born in the south. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family.

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Family. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Trym Lindsey, Male Human Aristocrat 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)9 (-1) 11 (+0)8 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Roger Chatham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His green eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Priest, who enjoyed hunting, Roger was taken on many hunting expeditions. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to get laid; and find a way to reverse the transformation of his brother

Bonds: Rich, Nature, Family, Criminal record, Has a crush. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Roger Chatham, Male Human Cleric 11
Medium (6'3") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)18 (+4) 11 (+0)18 (+4)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Gnome, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 2600 gp. Blue sapphire (800 gp). Alexandrite (1400 gp). Lapis lazuli (8 gp). Tourmaline (80 gp). Violet garnet (1400 gp). Sard (20 gp). Black pearl (1400 gp). Fiery yellow corundum (800 gp). Lapis lazuli (8 gp).


Social Check DCs


Fallond Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his bastard sword. His skin is also unnaturally pale. He has no hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Bellfounder business at a young age. He helped his mother out around the business and became quite the natural. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: To be a Tailor again; and meet up once more with his childhood friend

Flaws: Ugly, Addict. Bonds: Job, Adventurer. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Fallond Caebrek, Male Dwarf Ranger 8
Medium (4'4") Dwarf, Neutral Good (CR 8)
Armor Class 9
Hit Points 40 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 13 (+1)6 (-2)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp.


Social Check DCs


Kaladan Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his green crest well, parting it to the left. His red eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Sellsword profession.

History: The child of a Sellsword, who enjoyed hunting, Kaladan was taken on many hunting expeditions. He found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and a strong sense of loyalty to human people

Flaws: Insane, Racist. Bonds: Adventurer, Job, Nature. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Kaladan Dhyrktelonis, Male Dragonborn Barbarian 11
Medium (6'5") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 107 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 10 (+0)9 (-1)
Skills Deception +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2000 gp. A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Minor magic item.


Social Check DCs


Tervaround Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in collared shirts and wears a proper scarf over her head. She is bald on top and has large chestnut tufts of hair around her ears. Her face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her father. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Depressed. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Tervaround Sympony, Female Gnome Fighter 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)9 (-1) 17 (+3)11 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20000 cp. Pink pearl (140 gp). Rock crystal (50 gp).


Social Check DCs


Tomph Addington, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of kukris, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has slicked back white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the recently deceased. She is a font of random trivia from the lore and stories she has discovered

History: She was born into a rich family. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Gifted, Logical. Flaws: Insane. Bonds: Rich. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Tomph Addington, Female Half-Orc Fighter 7
Medium (4'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 16 (+3)9 (-1)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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