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Advanced [show]


Euphemia Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her sai. Her golden hair is still thick. She wears crescent spectacles with a black brim.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Euphemia hails from a village terrorized by goblins. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants revenge against goblins; and a deep hatred of goblins

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Enemies. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Euphemia Quickstep, Female Halfling Warlock 16
Small (2'9") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 80 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills Insight +6, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 500 pp. Golden pearl (130 gp). Clear bright green emerald (4000 gp). Blue star sapphire (1200 gp). Tourmaline (130 gp). 1 Medium magic item.


Social Check DCs


Purah Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she usually wears her black robe and has her monstrous two handed axe always slung over her shoulder. She keeps her long silver hair kept up in a rat tail. This gold eyed southerner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She served in the navy to pay for her family's outstanding loans. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Military, In love. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Purah Lithe, Female Tiefling Adept 5
Medium (6'0") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Astar Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His purple hair, when down, is lengthy. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. Astar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Bonds: Adventurer, Attractive, Nature. Occupation: Priest

Voice: Low and grunting

Attributes [hide]

Astar Conviction, Male Tiefling Fighter 2
Medium (6'8") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)18 (+4) 15 (+2)11 (+0)
Skills Arcana +6, Deception +2
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Auran, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp. Jasper (30 gp). Coral (110 gp). Eye agate (5 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Anbera Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: 3'9" and lanky with angular features, she is an attractive figure. She wears light armors faded through time and improper care. Her moppish chestnut hair is in a traditional bowl cut. She has gray eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is afraid of women and trembles around them

History: Anbera was born the youngest of three triplets. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to raise her children well; and to reunite with her absent father

Flaws: Antagonistic, Shy. Bonds: Attractive, Family. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Anbera Gorunn, Female Dwarf Expert 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 8 (-1)5 (-3)
Skills Deception -1, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp. Onyx (40 gp).


Social Check DCs


Ethereal Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown armored body suit, with a simple violet line shooting up and back down, and a wedding ring on his left hand. His beige fur is braided into rings. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Ethereal never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Ugly, Forgetful. Bonds: In love, Adventurer. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Ethereal Timber, Male Tabaxi Barbarian 10
Medium (5'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 61 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Insight +6, Nature +6
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0

Possessions: 270 pp.


Social Check DCs


Juliana Addington, Female Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western woman wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her quarterstaff. Her brown hair is long and unkept. She wears round tiny glasses practically rammed into her face.

Personality: Calm and collected, she is a well trained Actor. She does not believe in violence as a means to an end. She is a dedicated Actor but believes her peers are too gung-ho.

History: Born in the west to a Actor, Juliana learned a great deal about her mother's area of expertise. A gifted student she started as a Ploughman, but she got bored and became a Actor. She ran away from her former home and has been making her living as a Actor for the past few years.

Motivation: Sabotage a competitor.

Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Job. Occupation: Actor

Voice: Raspy

Attributes [hide]

Juliana Addington, Female Human Sorcerer 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)15 (+2) 17 (+3)11 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Sylvan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 60 gp.


Social Check DCs


Bruz Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black costume with the symbols of the four houses of cards on his torso. His brown hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and to get a good night's sleep

Ideals: Persistence. Flaws: Ugly, Disease, Insomniac. Bonds: Religious. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Bruz Cholmondeley, Male Half-Orc Fighter 7
Medium (5'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 73 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)9 (-1) 11 (+0)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 600 gp. Black pearl (900 gp). White pearl (50 gp). Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs

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