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Advanced [show]


Bolhild Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a grey suit. She carries with her a set of shortspears, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is drawn into a tight pony tail with a card scrunchie. Her face is scarred and worn.

Personality: She will rave to anyone who will listen. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bolhild took refuge in the old dungeon and found the beat up shortspear and armor she uses now. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Slave, Nature. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Bolhild Deepdelver, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 220 gp. 1 Masterwork Musical instrument.


Social Check DCs


Torbera Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown collared shirt and blue skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. Her golden hair is drawn into a tight pony tail with a rose scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born at the edge of vast desert. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Since then, she has sought to make the best of life.

Motivation: She is wracked by social anxiety.

Ideals: Optimist. Flaws: Shy, Fearful. Bonds: Attractive, Nature. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Torbera Trueblood, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Grûblik Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is auburn and very short. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly, Disease. Bonds: In love. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Grûblik Barney, Male Half-Orc Commoner 7
Medium (5'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 17 (+3)12 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc, Infernal, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: Hematite (10 gp). Sardonyx (60 gp). Obsidian (10 gp). 1 Minor magic item.


Social Check DCs


Faral Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern woman wears a well pressed and immaculate suit (or dress). Her black hair is smooth and relatively long. Her eyes are likewise gray.

Personality: She loves telling others what to do and how they should feel about things. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Faral liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Opinionated, Fighting. Bonds: Nature, Religious. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Faral Wasanthi, Female Half-Elf Bard 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 4 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 7 (-2)19 (+4) 16 (+3)9 (-1)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Terran, Druidic, Goblin, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 300 gp. Golden yellow topaz (1600 gp). Freshwater pearl (13 gp). Tiger eye turquoise (13 gp). Deep green spinel (80 gp).


Social Check DCs


Quilla Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a tan tunic with green highlights, and long blue pants that bunch up around her shoes. She has a long black ponytail with little hanging trinkets. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is lazy and tries to find solutions quickly.

History: She comes from a rich western family. When Quilla reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.

Motivation: To find somewhere to settle down; and she has money and likes to spend it

Flaws: Antagonistic, Lazy, Mundane. Bonds: Attractive, Rich, Military. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Quilla Cobblelob, Female Gnome Warrior 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Greethen Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a black and green handkerchief worn on his left side. His green crest is slicked back into a classic pompadour. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Elven people; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Philantrophist. Flaws: Ugly, Insane, Racist. Bonds: Enemies, Rich. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Greethen Mohradyllion, Male Dragonborn Aristocrat 9
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 15 (+2)17 (+3)
Skills Insight +5, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Armara Muse, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fine chain shirt which she covers with green colored cloaks and clothing. Her black hair is thinning but still full. She has gleaming, smiling white eyes.

Personality: Prone to second guessing herself, she comes off as nervous. Energy wise she seems alert and responsive.

History: She was born several months after her father was called into army service. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Professionalism. Flaws: Shy. Bonds: Immigrant, Military, Adventurer. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Armara Muse, Female Tiefling Commoner 6
Medium (6'1") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points -2 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 5 (-3)14 (+2) 12 (+1)11 (+0)
Skills History +5
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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