Verna TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear white tank tops with blue skirt. Her red hair is lengthy. She has a dull look in her hazel eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Verna is combative with any and all who dare try her patience in the slightest.
History: She comes from a rich southern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She struck the Mayor job and began her own company from there.
Motivation: To prove her worth to the world; and money/treasure
Ideals: Justice. Flaws: Insomniac, Impulsive. Bonds: Rich, Job. Occupation: Mayor
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Katherine Dayton, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'1" and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. Her left hand appears badly burned and disfigured. She is bald on top and has large auburn tufts of hair around her ears. She is baby faced.
Personality: Katherine hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is skeptical of what others tell her and is slow to trust.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tanner arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Moon Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her yellow fur in a pixie cut. Her amber eyes peer out from beneath her wide-brimmed brown hat.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is harsh and unforgiving.
History: Born to a Miller, her mother struggled to pay the bills. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's since become an addict/alcoholic.
Motivation: She's looking for her big break.
Flaws: Antagonistic, Addict. Bonds: Adventurer, Attractive, Poor. Occupation: Beggar
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 23000 cp. 1 Minor magic item.
Frug Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. His eyes are gray and beady.
Personality: He loves telling others what to do and how they should feel about things. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the west to a Laborer, Frug learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He now mingles about in high society.
Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs
Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Religious, Job. Occupation: Laborer
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 9)
Armor Class 14
Hit Points 61 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Dwarven, Infernal
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 220 pp. Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (2200 gp). Embroidered and bejeweled glove (2000 gp).
Vicky Mitchell, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman sports grey clothing, slightly heavier than average wear and is in decent physical shape. Her golden hair is still thick. Her hazel eyes dart from person to person.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful slaver made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Glassblower job and began her own company from there.
Motivation: She is compelled to act according to her religious beliefs; and sabotage a competitor
Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Job, Religious. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 2000 cp. 1 Masterwork Light steel shield.
Ur-Dag Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries flails. His white hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the north to a Animal Trainer, Ur-Dag learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a daughter. He has worked as a Animal Trainer like his father before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Passionate, Philantrophist. Flaws: Ugly. Bonds: Job, In love. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1200 gp. Peridot (60 gp).
Aura Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His fur is brown and very short. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, Aura studied abroad. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: He is unsatisfied with his job; and wants his loneliness to end
Ideals: Athletic, Gifted. Bonds: Immigrant, Job, Has a crush. Occupation: Apothecary
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 115 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +5
Possessions: 800 gp. Tiger eye turquoise (12 gp). Golden yellow topaz (1500 gp). Emerald (1000 gp). Malachite (12 gp). Violet garnet (1500 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!