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NPC Generator

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Advanced [show]


Helgret Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'11" northern woman, she sports brown clothing, slightly heavier than average wear. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Helgret grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. In the meantime she has taken over work as a Scribe and occasionally as a mercenary.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Selfish, Racist. Bonds: Job, Adventurer. Occupation: Scribe

Voice: Nasally tone

Attributes [hide]

Helgret Bloodkith, Female Dwarf Cleric 8
Medium (3'11") Dwarf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 41 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 11000 sp. A delicate silver chain set with a tourmaline (80 gp). Gold and topaz bottle stopper cork (1300 gp).


Social Check DCs


Pogranix Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a large green jacket. Her gold crest is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Cocky and sure of herself, she believes she is the best Farmer born in the past three hundred years. Flattery will make her almost putty in your hands.

History: Pogranix was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 15 years.

Motivation: To be a Slave Trader again; and wants to open a new tavern

Flaws: Insomniac, Selfish, Disease. Bonds: Job, Rich. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Pogranix Grrrmmballhyst, Female Dragonborn Expert 3
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2700 sp. Golden pearl (80 gp). Lapis lazuli (8 gp). Pink pearl (80 gp). 1 Antitoxin.


Social Check DCs


Robert Marlee, Male Human [Permalink]

Personal [hide]

Description: A 5'3" western man, he is well dressed, constantly wearing a grey suit, black shirt, and brown tie. His hair, while still mostly white, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west, but his parents moved at a very young age to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 8 years.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Bonds: Attractive, Job, Immigrant, Military, Adventurer. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Robert Marlee, Male Human Monk 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Jane Clayden, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a very tight haircut. She has a dull look in her brown eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Ranger school at a young age so that she could practice her necromantic talents. She is searching for what she claims is her rightful reward.

Motivation: Further expansion of business; and meet up once more with her childhood friend

Ideals: Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Jane Clayden, Female Human Ranger 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Emerald Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown shirt with thin black vertical stripes and pastel pants. His small hat is riddled with cuts and holes. His blue eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Emerald has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Ugly, Selfish, Disease, Insomniac. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Emerald Wind, Male Tabaxi Warlock 10
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 1100 gp. Fiery yellow corundum (800 gp). Deep blue spinel (600 gp). Lapis lazuli (13 gp). Deep green spinel (120 gp). Malachite (13 gp). Amethyst (120 gp). Rich purple corundum (800 gp). Lapis lazuli (13 gp).


Social Check DCs


Cairn Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a green and black robe with the hood down. His hair is chestnut and curly. His silver eyes peer out from beneath his broad green hat.

Personality: He snorts whenever he laughs or is feeling confident. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born at the edge of vast plains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cairn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Bonds: Poor, Criminal record, Nature, Adventurer. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Cairn Instinct, Male Tiefling Sorcerer 9
Medium (6'7") Tiefling, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 8 (-1)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 16000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Gold and topaz bottle stopper cork (1700 gp).


Social Check DCs


Gomory Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'3". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a lance. His chestnut hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Criminal record, Nature, Adventurer. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Gomory Selevarun, Male Half-Elf Fighter 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. Banded agate (8 gp). Azurite (8 gp). Rhodochrosite (8 gp). 1 Minor magic item.


Social Check DCs

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