Eva Wallace, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a long, brown, dusty cloak. Her red hair is kept up in a ponytail inside a Stetson hat. She wears a mask on her face.
Personality: She is very quiet and rarely speaks above a whisper. She believes the world needs to unite to get rid of gnolls once and for all.
History: Eva was born with her mother's beautiful face. There was a wharf not far from home where she often wandered off to fish. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Eva was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Several ex partners dislike her way of doing things and want revenge; and wishes to resurrect an old love
Flaws: Shy. Bonds: Enemies, Attractive, Nature, In love. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 61 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 2 |
Possessions: 700 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Norman Simmons, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. He keeps his red hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates giants. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Entrepeneur, Gifted. Bonds: Slave, Attractive, Enemies. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Druidic
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 300 gp.
Nora Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This woman is generally shirtless and showing off her tattooed chest. She has a penchant for wearing a ring with an oversized opal on her right hand. Her golden hair is kept up in a ponytail inside a top hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. During her travels, Nora and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nora discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Nora fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Enemies, Adventurer. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 400 gp.
Lone Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown costume with the symbols of the sun god on his torso. He has orange fur. He has several tiny ruby earrings on each ear.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He tends to his Butcher job now, and dutifully fulfills any obligations he has.
Motivation: To be a Farmer again.
Ideals: Philantrophist, Gifted. Bonds: Rich, Military, Job. Occupation: Butcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 51 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: Freshwater pearl (8 gp). Fire opal (400 gp). Eye agate (8 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item.
Ahrim Charm, Male Tiefling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He wears a colorful flower in his purple hair. His gold unseeing eyes seem to look past you.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Extrovert. Flaws: Disease, Shy. Bonds: Rich, Attractive. Occupation: Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 5 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 500 sp.
Tree Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right arm. He sports brown clothing, slightly heavier than average wear. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Blacksmith business at a young age. Brilliant and gifted he never wanted to apply himself. He struck the Blacksmith job and began his own company from there.
Motivation: Expand his business; and sabotage a competitor
Ideals: Joker, Optimist, Gifted. Bonds: Job. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 62 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 1600 gp. Obsidian (10 gp). Azurite (10 gp). Red spinel (60 gp). Freshwater pearl (10 gp). Jet (60 gp). Lapis lazuli (10 gp). Blue star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wiggens Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a blue top hat and blue clothes. His white hair, when down, is lengthy. He is baby faced.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered dancing. He has worked as a Navigator like his father before him.
Motivation: Expand his business.
Ideals: Philantrophist, Fighting, Artistic. Bonds: Job. Occupation: Navigator
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 370 gp.
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