Nuthra Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a green vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her green boots flare out at the collars. She has gold crest. Her otherwise smooth face is marked with small tiny scars.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent mother; and her relatives are trying to arrange a marriage
Flaws: Ugly, Shy, Impulsive. Bonds: Military, Family. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
Possessions: 40 pp.
Dee Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a faded coat and loose pants complete with Stetson hat. With wild white hair. Her hazel eyes are passionate and lively.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She pushes her goals aggressively. She is also a coward if confronted.
History: She comes from a rich western family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Optimist, Fighting. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Shipwright
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.
Ovina Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear brown pants and tee shirts, and she perpetually has her pickaxe ready. She has white hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Ovina lived on a farm with her mother, near the main road leading to a nearby town. Cursed with unlife at a very young age, Ovina has worked very hard to control her curse. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter
Ideals: Fighting, Opinionated. Flaws: Ugly, Disease. Bonds: Family. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 97 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 18 (+4) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Gnoll, Giant, Druidic
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
Possessions: 2000 gp. Gold dragon comb with red garnet eye (700 gp). Jeweled electrum ring (6000 gp). Jeweled anklet (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skoth Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. His black hair is cut short with large spiked bangs in the front. He is baby faced.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Sculptor mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has passion for adventuring and risk; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Shy, Disease. Occupation: Shipwright
Voice: Stutters
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 14)
Armor Class 11
Hit Points 31 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 1000 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Cloth of gold vestments (80 gp). 1 Medium magic item.
Lia Chance, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is long and white with streaks of silver, and is pulled back with small yellow clips. Her eyes are a pleasant violet.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She enjoys reading and quiet.
History: She was born in the west. Lia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She loathes her own lifestyle; and to reunite with her old friends
Ideals: Logical. Flaws: Depressed. Bonds: Adventurer, Immigrant, Religious. Occupation: Barber
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. 1 Minor magic item.
Two Llamas Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears brown leather gloves, a brown jacket, and tight pants. He has moderate length red fur. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and wants to raise his children well
Ideals: Persistence. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Rich. Occupation: Beggar
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 23 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 5 (-3) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: Just what you see.
Rosamund Sutton, Female Human [Permalink]
Personal [hide]
Description: This eastern woman wears a simple grey robe with black stripes complete with hood. Her clothes are grease stained in places. She has shaved her head bald. Her face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to loving parents in a slum to the east. She helped her father out around the business and became quite the natural. She left for the east, certain she would find work there.
Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult.
Ideals: Disciplined. Bonds: Poor, Immigrant, Job. Occupation: Interpreter
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!