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NPC Generator

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Advanced [show]


Gerard Hayley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a brown coat over a blue low-cut shirt, and a deerstalker hat upon his head. Beneath his clothing is a huge mess of scar tissue. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are likewise blue.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has worked as a Blacksmith like his father before him.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Slave, Nature, Job. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Gerard Hayley, Male Human Commoner 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)7 (-2) 10 (+0)8 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Harriet Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in collared shirts and wears a proper scarf over her head. Her golden hair has been sun bleached extensively. She has hazel eyes and a white hat with a brown feather.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Harriet was raised in a hard working conservative environment. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been saving her money to try and buy her sister's freedom.

Motivation: She's in love; and she is unsatisfied with her job

Bonds: Attractive, Family, Job, Rich, Has a crush. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Harriet Glenfellow, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Prâk Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears black trousers with tan and brown striped suspenders. He wears various colorful collared shirts. He wears a broad hat to cover his moderate length black hair. He has gleaming, smiling gray eyes.

Personality: Prâk is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and he's attracted to the pc

Ideals: Extrovert. Bonds: Family, Immigrant, Job, Has a crush. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Prâk Sydney, Male Half-Orc Paladin 4
Medium (5'2") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Olivia Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her scimitar. Her silver hair is long and unkept. Her face is scarred and worn.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in the north, but her parents moved at a very young age to the east. Olivia was born on a far northern desert where she grew up under the tutelage of her father, an expert Servant. She left for the north, certain she would find work there.

Motivation: Retire the richest woman in the north; and she loathes her own lifestyle

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Olivia Underbough, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 pp.


Social Check DCs


Ralf Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and black handkerchief worn on his left side. He is portly but not overly obese. He wears a deerstalker hat to cover his moderate length white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a brothel owner, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful. Bonds: Mentor, Has a crush. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Ralf Murphy, Male Half-Elf Bard 4
Medium (5'1") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 6 (-2)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 8
Languages Common, Elven, Draconic, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. Rose (70 gp). Hematite (9 gp). 4 Smokesticks.


Social Check DCs


Kody Anderton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and he has money and likes to spend it

Ideals: Entrepeneur, Opinionated. Bonds: Immigrant, Family, Rich. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Kody Anderton, Male Human Expert 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 9 (-1)16 (+3)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Sardonyx (70 gp).


Social Check DCs


Zanna Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing herself, she comes off as nervous. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Zanna grew up listening to her mother's many stories. Brilliant and gifted she never wanted to apply herself. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels that her past leaves her morally obligated to help; and she's looking for her big break

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Adventurer. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Zanna Bafflestone, Female Gnome Rogue 14
Small (3'1") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 100 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)17 (+3) 13 (+1)11 (+0)
Skills Investigation +8, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Draconic, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 600 pp. Old masterpiece painting (1900 gp). Carved bone or ivory statuette (40 gp). Black velvet mask with numerous citrines (60 gp). Silver comb with moonstones (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved bone or ivory statuette (40 gp). 1 Medium magic item.


Social Check DCs

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