Torbera Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has wavy black hair. Her eyes, though not visible through her cowl, are green.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She cannot resist a sob story and will often dote over anyone who has one.
History: Torbera hails from a village terrorized by gnolls. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She used her abilities to travel the world and help people.
Motivation: She wants revenge against gnolls; and a deep hatred of gnolls
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Immigrant, Enemies. Occupation: Actor
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: Just what you see.
Immeral Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a large yellow jacket. His chestnut hair is slicked back into a classic pompadour. His hazel eyes peer out from beneath his Stetson yellow hat.
Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Half-Elf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was always very intelligent and has formed a secret society of specialists.
Motivation: He desires power and/or immortality; and wants a kiss
Ideals: Fighting. Flaws: Secretive. Bonds: Religious, Adventurer, Has a crush. Occupation: Junk Dealer
Voice: Irish accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Hupe Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is well dressed, constantly wearing a white suit, violet shirt, and tan tie. His whole body is exceptionally muscular. He has shaved his head bald. His hazel eyes are passionate and lively.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Hupe studied abroad. His father was a soldier and died while he was still young. Hupe was left his father's suit of armor and trained in its use and care. He left for the north, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker, Gifted. Flaws: Selfish. Bonds: Immigrant, Military. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 900 sp.
Emma Vance, Female Human [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She is physically well-built. Her tied-back hair is golden. She tend to wears goggles to shield her eyes.
Personality: Confrontational and typically high on some drug or another. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Roofer, her father struggled to pay the bills. She has had some formal music training, and achieved minor success. She then took over the family business and is one of the better Butcher for hire.
Motivation: She's attracted to the PC; and she wants to get laid
Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Poor, Job, Has a crush. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
Luthra Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'3". She wears a blue coat over a tan low-cut shirt, and a top hat upon her head, and her gloved hand is found clutching a sai. She wears her golden hair up. Her amber unseeing eyes seem to look past you.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born the only child of a wealthy merchant. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying brother.
Motivation: To find somewhere to settle down; and to end her boredom
Ideals: Entrepeneur, Gifted. Flaws: Disease, Mundane, Hedonist. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 500 gp.
Leshanna Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Auran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 20 pp. 1 Masterwork Common Melee.
Norkruuth Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears light armors faded through time and improper care. His crest is short and red. His eyes are a pleasant red.
Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. Days after completing his studies, news broke out that his hometown was attacked by goblins. Norkruuth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: His religion dominates his actions; and many goblins want him driven away
Ideals: Disciplined, Gifted. Bonds: Religious, Enemies. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Alexandrite (400 gp). Chalcedony (50 gp). Brown-green garnet (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
