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NPC Generator

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Advanced [show]


Barendd Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home

Flaws: Ugly, Shy. Bonds: Poor, Slave, Nature. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Barendd Eversharp, Male Dwarf Ranger 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 pp. Moonstone (30 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Hork Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears light armors faded through time and improper care. He has a very tight haircut. His amber eyes dart from person to person.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Hork was born the youngest of three triplets. He was an apprentice working in his mother's forge. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Hork Bentley, Male Half-Orc Paladin 7
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)7 (-2) 18 (+4)12 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 12000 sp. Aquamarine (500 gp). Rhodochrosite (15 gp). Golden pearl (150 gp). 1 Minor magic item.


Social Check DCs


Donella Gummen, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a lot of dark rich colors, with gold accents, she is not a threatening figure. Her long silver hair is drawn into a two foot long braid. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was always a brilliant, if unscrupulous mind. She has had some formal singing training, and achieved minor success. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Donella never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Attractive, In love. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Donella Gummen, Female Gnome Bard 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. Eye agate (12 gp). 1 Disguise kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Flame Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple pastel robe with violet stripes complete with hood. He keeps his lavender fur in a pixie cut. His blue eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Flame was born the youngest of three triplets. A gifted student he started as a Dyer, but he got bored and became a Servant. After a long history of fighting, Flame and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Job. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Flame Wind, Male Tabaxi Adept 4
Medium (6'4") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 43000 sp.


Social Check DCs


Ella Harper, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman likes to wear grey tank tops with white skirt, and a wedding ring on her right hand. Her hair is black and very short. Her eyes are a pleasant green.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She misses her home and complains about the freezing weather, even in summer.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She married young, but lost her spouse to dire rats. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.

Flaws: Antagonistic, Depressed. Bonds: In love, Immigrant, Enemies. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Ella Harper, Female Human Wizard 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 6 (-2)17 (+3) 9 (-1)14 (+2)
Skills Medicine +1, Stealth +5
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Red garnet (120 gp).


Social Check DCs


Oolah Axton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her long silver hair reaches down to her waist. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: Calm and collected, she is a well trained Glassblower. She is afraid of women and trembles around them

History: Born to a pair of adventurers, Oolah grew up listening to her mother's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has worked as a Glassblower like her mother before her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Ugly, Shy. Bonds: Job, Adventurer, Criminal record. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Oolah Axton, Female Half-Orc Barbarian 11
Medium (6'2") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 68 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 6 (-2)17 (+3) 14 (+2)10 (+0)
Skills Investigation +7, Religion +7
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Giant, Dwarven
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4

Possessions: 21000 sp. Deep green spinel (110 gp). Freshwater pearl (10 gp). Banded agate (10 gp). Azurite (10 gp).


Social Check DCs


Oriel Digby, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown deerstalker hat and brown clothes. She has silver hair. Her eyes are hazel and she is always smoking a pipe.

Personality: She likes to make people angry or surprised. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born to a pair of adventurers, Oriel grew up listening to her mother's many stories. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.

Motivation: Many dire rats want her driven away; and she desires power and/or immortality

Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Enemies. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Oriel Digby, Female Human Monk 4
Medium (4'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)16 (+3) 10 (+0)15 (+2)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Giant
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 4000 sp.


Social Check DCs

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