Goroth Camden, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has the majority of his body covered in plate. He wears his chestnut hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Goroth was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Goroth's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and expand his business
Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Navigator
Voice: German accent
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 3)
Armor Class 7
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 14 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +2
Possessions: 60 pp.
Kipper Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a large blue jacket. With a patchy brown beard and wild brown hair. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Kipper and his spouse have recently divorced.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Professionalism. Flaws: Shy, Antagonistic, Depressed. Bonds: Nature. Occupation: Miner
Voice: Thin and wheezing
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 13)
Armor Class 13
Hit Points 51 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Aquan, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. Golden pearl (40 gp). Golden yellow topaz (200 gp). Freshwater pearl (15 gp). Golden yellow topaz (200 gp). Red-brown spinel (40 gp). Chalcedony (70 gp). Deep green spinel (40 gp). 1 Medium magic item.
Veit Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey tunic with violet highlights, and long white pants that bunch up around his shoes. He has no hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Veit lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Herbalist.
Motivation: Further expansion of business.
Flaws: Ugly, PTSD. Bonds: Job, Rich, Family. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 120 gp.
Ovak Southey, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses in black turtlenecks beneath a tan coat with green slacks. She carries with her a set of scimitars on her belt, each one with a amber on the hilt. She has shaved her head bald. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village she learned the ways of the warrior from her mother. A few years later when the east was not economically sound they moved to her current location. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends.
Ideals: Fighting. Flaws: Addict. Bonds: Guardian, Adventurer, Immigrant. Occupation: Spice Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +2
Possessions: 400 gp. Rock crystal (40 gp). Peridot (40 gp). Brown-green garnet (50 gp).
Armara Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: She is renowned for her bright black dresses and hats. She is physically well-built. Her blue hair is heavily combed to the right. Her skin is flawless and her silver eyes scan people very quickly.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: Armara was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Server. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To end her boredom; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Racist, Mundane. Bonds: Attractive, Job, Guardian. Occupation: Server
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 500 gp. Hematite (9 gp). 1 Minor magic item. 1 Minor magic item.
Riardon Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears professional attire. His brown hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Riardon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Gardener
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Tawar Colby, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She likes to wear ponchos typically of a light white in addition to tight pants. Her hair is black and curly. Her face is scarred and worn.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a wizard, Tawar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her martial abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She'd like to take her coworkers down a peg; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor, Job. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 8)
Armor Class 9
Hit Points 57 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 1400 gp. Sardonyx (40 gp). Aquamarine (400 gp). Star ruby (500 gp). Fire opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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