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NPC Generator

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Advanced [show]


Tagga Allerton, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear black pants and tee shirts. Her black hair is thinning but still full. She has violet eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Tagga hails from a village terrorized by illithids. Like her mother and her brother before her, after school she went straight into learning to become a Carter. She has achieved small success as a Carter.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Philantrophist. Bonds: Criminal record, Enemies, Job, Debt. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Tagga Allerton, Female Half-Orc Wizard 7
Medium (6'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)14 (+2) 5 (-3)9 (-1)
Skills Acrobatics +5, Medicine +0
Senses Passive Perception 7
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 200 gp. Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a necromancer, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She has recently gotten a pet goose that steals things from people.

Motivation: To prove her worth to the world.

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Alice Ray, Female Half-Elf Commoner 8
Medium (5'0") Half-Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 11 (+0)8 (-1)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 3000 sp. Blue quartz (13 gp). Rose (30 gp). Golden pearl (50 gp). Deep blue spinel (500 gp). Jade (50 gp).


Social Check DCs


Oppah Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears baggy blue pantaloons and a green scarf. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Prone to second guessing herself, she comes off as nervous. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born several months after her father was called into army service. A freak accident while working with her Roofer father left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants nothing more than to rejoin the army

Flaws: Insomniac, Shy, Disease. Bonds: Religious, Military. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Oppah Albaratie, Female Gnome Expert 3
Small (3'1") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)6 (-2) 13 (+1)7 (-2)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gilbert Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His black hair is drawn into a tight pony tail with a rose scrunchie. This hazel eyed northerner is not easily forgotten.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. In his 14th year, his parents were killed by a gnolls raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Enemies, Mentor, Religious. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Gilbert Blakely, Male Human Paladin 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Auran, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp. Silver pearl (100 gp).


Social Check DCs


Caeldrim Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden and curly. His eyes are blue.

Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Caeldrim Chance, Male Half-Elf Cleric 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)12 (+1) 12 (+1)6 (-2)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 40000 cp.


Social Check DCs


Mehen Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with small hat. His crest is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently gotten a pet goose that steals things from people.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Insane, Antagonistic, PTSD. Bonds: Criminal record. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Mehen Ghaallixirn, Male Dragonborn Bard 5
Medium (6'3") Dragonborn, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)9 (-1) 11 (+0)14 (+2)
Skills History +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cairn Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His hair is brown and curly. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He feeds upon the attention of others.

History: Cairn was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He would like to get married and retire; and expand his business

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Job, Has a crush. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Cairn Tragedy, Male Tiefling Barbarian 8
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 75 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Deception +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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