Numba Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is dressed in earthy colors with a blue and brown handkerchief worn on her right side. Her long white hair is drawn into a two foot long braid. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised by priests from a young age. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Addict, Ugly. Bonds: Slave, Religious, Mentor. Occupation: Bounty Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: Chrysoprase (40 gp). Star rose quartz (40 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloud Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She sports brown clothing, slightly heavier than average wear. She wears a colorful flower in her orange fur. She wears round tiny glasses practically rammed into her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is skeptical of what others tell her and is slow to trust.
History: She was born several months after her mother was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Military, Nature. Occupation: Mercenary
Voice: Posh accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4 Alchemist’s fire. 3 Tanglefoot bags. 3 Thunderstones. 7 Acid flasks.
Astar Grief, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has a large green mantle and cape that has been intricately interwoven into his brown robe. His white hair is singed and shortened. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Astar began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: A deep hatred of orcs.
Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Emotional. Bonds: Enemies. Occupation: Priest
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 17 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon, Terran, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Moonstone (70 gp). Carnelian (70 gp). Blue quartz (4 gp).
Rohesia Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is dressed in earthy colors with a yellow and red handkerchief worn on her left side. Her red hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is lazy and tries to find solutions quickly.
History: The child of a Knight, who enjoyed hunting, Rohesia was taken on many hunting expeditions. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Mundane, Lazy. Bonds: Nature, Immigrant. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 700 gp. Emerald (600 gp).
Aym Open, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is well dressed, constantly wearing a green suit, tan shirt, and white tie. She keeps her white hair in a pixie cut. Her gold unseeing eyes seem to look past you.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the south. A freak accident while working with her Fortune-teller father left her crippled. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break.
Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 12)
Armor Class 11
Hit Points 34 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
Possessions: Zircon (60 gp). Red garnet (160 gp). Freshwater pearl (16 gp). Lapis lazuli (16 gp). Lapis lazuli (16 gp). Eye agate (16 gp). Deep blue spinel (1500 gp). Banded agate (16 gp). Azurite (16 gp). Freshwater pearl (16 gp).
Kristryd Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak. Sporting a red mohawk this woman's hair draws a lot of attention. She has gleaming, smiling violet eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Cynical. Bonds: Criminal record, Rich. Occupation: Slave Trader
Voice: Low and grunting
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 7)
Armor Class 8
Hit Points 45 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +1 / 2d8-2, Grapple +2
Possessions: 1200 gp. Aquamarine (400 gp). Violet garnet (400 gp). Deep green spinel (110 gp). 1 Minor magic item. 1 Minor magic item.
Ovina Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She sports silver long hair. Her skin is flawless and her green eyes scan people very quickly.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. The war was a terrible time for her, and Ovina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been a successful dealer in antiques buying low and selling high.
Motivation: She feels kind of lost in life.
Ideals: Entrepeneur. Flaws: Racist, Depressed. Bonds: Attractive, Military. Occupation: Performer
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1000 cp. Sardonyx (80 gp).
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