Shag Bradley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy silver hair. His green eyes peer out from beneath his Stetson white hat.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Gifted. Flaws: Cynical, Insane. Bonds: Slave, Criminal record. Occupation: Miner
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 11)
Armor Class 12
Hit Points 71 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 1600 gp. Moonstone (50 gp). Jade (60 gp). Black star sapphire (500 gp). Pink diamond (2000 gp). 1 Minor magic item.
Borun High-hill, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in a clean white cloak covering his clean studded leather. With bright white hair and a scraggly beard. His eyes are green and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Architect.
Motivation: To be a Ruler again.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant, Religious. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 9)
Armor Class 15
Hit Points 60 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Asheton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a large grey jacket. She wears her hair in dreadlocks. Her eyes are brown and catlike.
Personality: Margery wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She got into the Sellsword business at a young age. She was taken as a slave by a traveling circus and forced to perform She tends to her Sellsword job now, and dutifully fulfills any obligations she has.
Motivation: Her religion dominates her actions; and she'd like to take her coworkers down a peg
Ideals: Disciplined. Bonds: Attractive, Job, Slave, Religious. Occupation: Sellsword
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Abyssal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Rock crystal (20 gp).
Sweet Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. She sports a flattop fur cut. Her face is covered beneath a completely black helmet.
Personality: She has always had a great fascination with Tiefling culture. She takes great joy in being the best Apothecary in town.
History: Born in a small village she learned the ways of the warrior from her mother. She worked as a nervous Apothecary and found it very stressful. She now travels the world, in search of power and loot.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Apothecary
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Ignan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1200 gp. Gold dragon comb with red garnet eye (1300 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ashgarn Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a white handlebar mustache and slicked back white hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Ashgarn was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Depressed, Hedonist. Bonds: Immigrant, Military, Adventurer. Occupation: Herbalist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Darkwood Shield.
Uthemar Runghold, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and likes to wear ponchos typically of a light violet in addition to tight pants. His left leg appears badly burned and disfigured. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He has a dull look in his amber eyes.
Personality: Uthemar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the north to a Hunter, Uthemar learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has never given up on his dancing dream.
Motivation: Doesn't want to be a Hunter and was forced into it by his family; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Forgetful. Bonds: Job, Family. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 14)
Armor Class 9
Hit Points 104 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
Possessions: 1100 pp.
Gilbert Kendall, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Spice Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
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