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NPC Generator

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Advanced [show]


Bethrynna Aloro, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears a blue small hat and blue clothes. Her small hat is riddled with cuts and holes. Her amber eyes dart from person to person.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of western immigrants she idolized her father. Her parents enrolled her in a Bard school at a young age so that she could practice her druidic talents. She left for the west, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes; and she has decided she is irredeemable

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Criminal record, Family, Immigrant. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Bethrynna Aloro, Female Elf Bard 7
Medium (5'4") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 5 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 3 (-4)8 (-1) 15 (+2)10 (+0)
Skills Athletics +4, Stealth +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Blue sapphire (600 gp).


Social Check DCs


Naivara Fahrend, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an entirely yellow suit with brown socks and a vest with buckled shoes. Her hair is always cut to a buzz. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She got into the Blacksmith business at a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She inherited the family business which she has now maintained for 13 years.

Motivation: She wants to get laid; and she's attracted to the pc

Ideals: Opinionated. Flaws: Terse. Bonds: Job, Rich, Has a crush. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Naivara Fahrend, Female Half-Elf Warrior 5
Medium (4'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. His chestnut hair is singed and shortened. He is baby faced.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: To get a good night's sleep; and he is terrified, and will act out of fear

Ideals: Gifted, Professionalism. Flaws: Ugly, Disease, Insomniac. Occupation: Beggar

Voice: French accent

Attributes [hide]

Arannis Amastacia, Male Elf Sorcerer 8
Medium (4'10") Elf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 13 (+1)18 (+4)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 60 pp. Amber (120 gp). Moss agate (6 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lamlis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This man tends to wear a tan poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His red hair is still thick. His violet eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a Mason, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Flaws: Mundane, Insane. Bonds: Criminal record, Poor, Military. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Lamlis Ofandrus, Male Elf Warrior 2
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 190 gp.


Social Check DCs


Balimaar Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. He has dyed his greying white hair a little too much giving a sharp white color. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Balimaar took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to raise his children well; and expand his business

Ideals: Justice. Flaws: Shy. Bonds: Nature, Job, Family. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Balimaar Stansfield, Male Human Wizard 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 4 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 700 gp.


Social Check DCs


Lone Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Glassblower. She carries with her a set of shields on her belt, each one with a jet on the hilt. She has wavy yellow fur. Her eyes are amber and beady.

Personality: Aggressive, abrasive, and angry, Lone embodies much of what other species detest in the Tabaxis. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was always a brilliant, if unscrupulous mind. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Lone Of Snakes, Female Tabaxi Monk 4
Medium (4'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Black pearl (1000 gp). Rhodochrosite (4 gp). Azurite (4 gp). Banded agate (4 gp).


Social Check DCs


Nurkara Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is always cut to a buzz. Her thin eyebrows rest above her beady green eyes.

Personality: Calm and collected, she is a well trained Engraver. Flattery will make her almost putty in your hands.

History: She got into the Engraver business at a young age. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Engraver soon after.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Rich, Job. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Nurkara Battlehammer, Female Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 4 Tanglefoot bags.


Social Check DCs

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