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NPC Generator

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Advanced [show]


Leaf Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is bristling with hidden weapons, mostly shortbows and sickles. He wears a broad hat to hide his balding. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Sold as a small child to a necromancer, Leaf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Carter soon after.

Motivation: A strong sense of loyalty to Half-Elven people.

Flaws: Ugly, Racist. Bonds: Criminal record, Job, Mentor. Occupation: Carter

Voice: French accent

Attributes [hide]

Leaf Moon, Male Tabaxi Adept 2
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp. 3 Smokesticks.


Social Check DCs


Galinndan Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His white hair, when down, is lengthy. This hazel eyed westerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal music training, and achieved minor success. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Opinionated, Gifted, Artistic. Flaws: Secretive. Bonds: Attractive, Family. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Galinndan Wasanthi, Male Elf Wizard 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Seven Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His gray fur is heavily combed to the right. He wears a mask on his face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to open a new tavern; and he is greedy

Flaws: Disease, Secretive. Bonds: Attractive, Rich, Job. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Seven Buttons, Male Tabaxi Warlock 1
Medium (6'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)18 (+4) 6 (-2)12 (+1)
Skills Investigation +6, Persuasion +3
Senses Passive Perception 8
Languages Common, Celestial, Undercommon, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 90 gp.


Social Check DCs


Dara Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is thinning but still full. She has several tiny ruby earrings on each ear.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She feeds upon the attention of others.

History: She was born into a rich family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Dara and her spouse have recently divorced.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Dara Siannodel, Female Half-Elf Paladin 2
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Maegan Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tight fitting red shirt and pants. She has styled her chestnut hair well, parting it to the left. Her violet unseeing eyes seem to look past you.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was raised in a white middle class family as the only child. Through the years after Maegan was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Maegan's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is content.

Flaws: Disease, Selfish, Antagonistic, Mundane. Bonds: Mentor. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Maegan Greenbottle, Female Halfling Monk 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 3 (-4)16 (+3) 16 (+3)14 (+2)
Skills Performance +4, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Orc, Sylvan, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. Eye agate (15 gp).


Social Check DCs


Aramil Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy tan pantaloons and a yellow scarf. His golden hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Joker, Gifted. Flaws: Disease, Fearful. Bonds: Job. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Aramil Amakiir, Male Elf Expert 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)16 (+3) 14 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Everard Wakefield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His silver hair and beard is wavy and long. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Wakefield, Male Human Ranger 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 18 (+4)7 (-2)
Skills Nature +5, Survival +6
Senses Passive Perception 14
Languages Common, Auran, Infernal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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