Flask Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop fur cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing music.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.
Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist, Artistic. Bonds: Rich, Attractive, Slave. Occupation: Bather
Voice: Squeaky
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 6 (-2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Kallista Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses well, typically a more casual-formal manner. Her silver hair is heavily combed to the left. Her red eyes dart from person to person to random spaces in the air.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born several months after her father was called into army service. When Kallista reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Junk Dealer.
Motivation: She wants to get laid; and sabotage a competitor
Ideals: Philantrophist. Bonds: Attractive, Military, Job, Has a crush. Occupation: Junk Dealer
Voice: Australian accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Arjhan Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in black turtlenecks beneath a brown coat with black slacks, and is pretty ugly. His bronze crest is braided into rings. His eyes, though not visible through his cowl, are gold.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He receives visions of the future at random moments
History: He was born in the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a gardener and was forced into it by his family
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Immigrant, Family. Occupation: Gardener
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 500 sp. 1 Half-Plate.
Breena Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses well, typically a more casual-formal manner. She keeps her chestnut hair in a flapper bob. Her gray eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Breena has worked very hard to control her curse. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's in love; and she would like to get married and retire
Flaws: Disease, Insomniac. Bonds: Attractive, Has a crush, Adventurer. Occupation: Crown-heir
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Gnoll, Terran
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 300 gp.
Rosamund Read, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear grey clothing when she does not wear armor. Her white hair is matted, messy, and big. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She acts crazy and hedonistic. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Rosamund abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Fighting. Flaws: Ugly, Hedonist. Bonds: Military, Adventurer. Occupation: Bellfounder
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: 20 gp. Solid gold idol (200 gp).
Sariel Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses in collared shirts and wears a proper scarf over her head. She has shaved her head bald. Her eyes are blue.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She receives visions of the future at random moments
History: Sariel was born with her mother's beautiful face. Sariel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She would like to get married and retire; and wants a kiss
Ideals: Justice, Gifted. Bonds: Attractive, Adventurer, Has a crush. Occupation: Mayor
Voice: Posh accent
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Rolf Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy golden hair. He wears large thick round spectacles.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. When Rolf reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: To be a Dyer again; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Impeccable. Bonds: Slave, Job, Adventurer, Military. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Gnoll, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
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