Adrie Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She carries with her a set of clubs on her belt, each one with a amber on the hilt. Her hair is red and curly. Her eyes are brown and beady.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Adrie is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born in the west her family was never financially stable. Her first spouse was a Shoemaker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Family, Poor. Occupation: Layabout
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
Possessions: 100 gp.
Kilia Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in an above average manner. Her red hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She feeds upon the attention of others.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Kilia took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She feels threatened by others; and regain custody of her daughter
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Family. Occupation: Herbalist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Druidic, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Alain Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a simple white robe with tan stripes complete with hood. She is muscular with a powerful set of arms. She wears a deerstalker hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in a small desert village. Over the years she perfected her riding and shooting skills. Being a Herbalist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Antagonistic, Impulsive. Bonds: Nature, Criminal record. Occupation: Herbalist
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 36 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Aquan
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1000 gp. Emerald (1600 gp). Jasper (60 gp). Jasper (60 gp). Black opal (1600 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). Red garnet (60 gp). Star rose quartz (60 gp). Moss agate (13 gp). Moss agate (13 gp). Rock crystal (60 gp). Carnelian (60 gp).
Akoth Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears black trousers with green and yellow striped suspenders. He wears various colorful collared shirts. His hair is silver and curly. He is baby faced.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 44 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zedaar Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.
Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He struck the Jeweler job and began his own company from there.
Motivation: To be a Weaver again.
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 50 gp.
Megged Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many red ritualistic tattoos. He is wearing a long, black cloak. He keeps his black hair in a pixie cut. He has a tattooed face.
Personality: Megged speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.
History: Megged was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.
Motivation: Revenge; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Family, Enemies. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: 600 gp. Banded agate (14 gp). Red-brown spinel (80 gp). Rose (50 gp).
Paggen Offund, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is blonde. His thin eyebrows rest above his beady amber eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Adventurer in town.
History: He got into the Adventurer business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.
Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job
Flaws: Ugly, Selfish. Bonds: Job, Family, Adventurer. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 96 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 20 (+5) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (1700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
