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NPC Generator

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Advanced [show]


Zog Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'1". He wears a fine chain shirt which he covers with black colored cloaks and clothing, and his gloved hand is found clutching a dagger. With bright chestnut hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his father was called into army service. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by goblins. Zog was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A deep hatred of goblins; and he wants revenge against goblins

Bonds: Attractive, Enemies, Slave, Military, Religious. Occupation: Unemployed

Voice: Sensual and smooth

Attributes [hide]

Zog Harper, Male Half-Orc Monk 1
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 110 gp.


Social Check DCs


Murook Kimberly, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears just a black suit. Her hair is golden, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invites people to come help in her community garden.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Athletic, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Murook Kimberly, Female Half-Orc Druid 3
Medium (5'2") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3000 cp.


Social Check DCs


Adrie Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in an above average manner. She has done her best to style her red hair to look like a famous performer. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was always a brilliant, if unscrupulous mind. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Doesn't want to be a Sage and was forced into it by her family; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Immigrant, Family. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adrie Sherman, Female Half-Elf Adept 6
Medium (5'0") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills History +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 100 gp. Amethyst (150 gp).


Social Check DCs


Trey Marley, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he is dressed in a clean grey cloak covering his clean studded leather. His silver hair is braided into rings. His eyes are violet and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and regain custody of his son

Bonds: Job, Slave, Adventurer, Family. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Marley, Male Human Barbarian 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Traulam Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is an epitome of beauty. She keeps her red hair in a flapper bob. This brown eyed westerner is not easily forgotten.

Personality: She has always had a great fascination with Half-Elven culture. Animals are drawn to her, and she is able to talk to them.

History: She was born to loving parents in a slum to the west. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was granted arcane powers by her dying sister.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Traulam Cithreth, Female Half-Elf Warlock 15
Medium (4'7") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 70 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)17 (+3) 14 (+2)16 (+3)
Skills Intimidation +8, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic, Ignan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1643333311

Possessions: 8000 gp. Freshwater pearl (11 gp). Moonstone (40 gp). Iolite (40 gp). Tourmaline (80 gp). Sardonyx (40 gp). Jet (80 gp). Deep blue spinel (500 gp). Rock crystal (40 gp). Freshwater pearl (11 gp). Coral (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Callybon Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her black hair is heavily combed to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: She exudes charisma. She is a tour de force of persuasion. She also has developed a complete distrust of the Servant profession.

History: Callybon was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. In the meantime she has taken over work as a Cartwright and occasionally as a mercenary.

Motivation: An old rival family wants her found.

Bonds: Attractive, Job, Family, Adventurer. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Callybon Dunben, Female Gnome Warrior 11
Small (3'6") Gnome, Lawful Good (CR 11)
Armor Class 10
Hit Points 72 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple +6

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Wentworth, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is cut short. She wears an eyepatch.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She also has developed a complete distrust of the Courier profession.

History: She was born into a rich family. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has drifted from career to career and currently works as a Cartwright.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Flaws: Ugly, PTSD. Bonds: Job, Rich, In love. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Maynild Wentworth, Female Human Barbarian 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Amber (160 gp).


Social Check DCs

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