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NPC Generator

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Advanced [show]


Chad Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Hunter. He wears his auburn hair up. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Junk Dealer, who enjoyed hunting, Chad was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chad. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Optimist, Opinionated. Bonds: Nature, Criminal record, Adventurer. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Chad Watson, Male Human Ranger 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 17 (+3)15 (+2)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 sp. Citrine (50 gp).


Social Check DCs


Rangrim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a large grey jacket. His red hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.

History: He was born on a small isolated farm. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Nature, Immigrant, Criminal record. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Rangrim Goblinbane, Male Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4

Possessions: 300 sp. 1 Masterwork Musical instrument.


Social Check DCs


Kody Gresham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail, and a wedding ring on his left hand. His auburn hair is cut short. His thin eyebrows rest above his beady hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a daughter. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Ugly, Antagonistic, Secretive. Bonds: In love. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Kody Gresham, Male Human Wizard 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)8 (-1) 15 (+2)15 (+2)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Disguise kit.


Social Check DCs


Boddynock Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this southern man wears a well pressed and immaculate suit (or dress). He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Boddynock was born the youngest of three triplets. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Boddynock Miggledy, Male Gnome Expert 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnome, Elven, Auran, Ignan
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. Violet garnet (1100 gp).


Social Check DCs


Morgran Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large grey jacket. His deerstalker hat is riddled with cuts and holes. His violet eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Stableman. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the west to a Stableman, Morgran learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Ugly. Bonds: Immigrant, Job, Family, Religious, Has a crush. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Morgran Daraln, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)6 (-2) 12 (+1)10 (+0)
Skills Animal Handling +3, Nature +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Morthos Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. He wears a colorful flower in his dark red hair. His eyes, though not visible through his cowl, are white.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he's attracted to the pc

Ideals: Logical. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Morthos Creed, Male Tiefling Cleric 8
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 15 (+2)18 (+4)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1300 gp. Lapis lazuli (10 gp). Black pearl (300 gp). White pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He prefers to wear violet pants and tee shirts. He wears a colorful flower in his white hair. He has several tiny sapphire earrings on each ear.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform After months of barely getting by, Roger managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Racist. Bonds: Attractive, Rich, Criminal record, Slave. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Roger Garcia, Male Half-Elf Druid 9
Medium (4'11") Half-Elf, True Neutral (CR 9)
Armor Class 10
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)10 (+0) 17 (+3)15 (+2)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 9000 sp. Fiery yellow corundum (1500 gp).


Social Check DCs

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