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NPC Generator

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Advanced [show]


Sindri Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He has a moderate pudge and is not very fit. His blonde hair is lengthy. He has several tiny jet earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Soapmaker profession.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Sindri Ironhide, Male Gnome Aristocrat 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 18 (+4)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Veit Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. He keeps his red hair in a pixie cut. He has a dull look in his amber eyes.

Personality: A skeptical and narcissistic man, Veit's first love is himself. His second love is also himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the north to a Tailor, Veit learned a great deal about his mother's area of expertise. He worked as a nervous Tailor and found it very stressful. He struck the Tailor job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Gifted, Fighting. Bonds: Job. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Veit Gorunn, Male Dwarf Monk 6
Medium (4'1") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 15 (+2)7 (-2)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Odo Home, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown armored body suit, with a simple black line shooting up and back down. He has a penchant for wearing a ring with an oversized topaz on his right hand. He keeps his golden hair in a flapper bob. His eyes are a pleasant violet.

Personality: Odo wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Odo Home, Male Human Ranger 2
Medium (5'4") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp. Red spinel (160 gp).


Social Check DCs


Tûgog Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black costume with the symbols of the sun god on his torso. With bright silver hair and a scraggly beard. He has amber eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Nature, Religious. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Tûgog Stratford, Male Half-Orc Aristocrat 7
Medium (6'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)6 (-2) 9 (-1)10 (+0)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Donaar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a black shirt with thin violet vertical stripes and grey pants. His gold crest is singed and shortened. His red unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a bookbinder again

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Donaar Nemmonis, Male Dragonborn Fighter 6
Medium (6'8") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 26 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)16 (+3) 13 (+1)18 (+4)
Skills Intimidation +7, Religion +6
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Mara Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: She wears baggy tan pantaloons and a green scarf. She carries a battered pickaxe and tarnished rapier as well. Her long white hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised in a mountains tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. Due to her spouse's obsession with being a Painter they were divorced and she won custody of their son. She worked as a Jeweler, and she later adopted a second son.

Motivation: Marry her sister to traveling adventurers; and doesn't want to be a jeweler and was forced into it by her family

Ideals: Fighting, Justice, Joker. Bonds: Nature, Family. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Mara Casilltenirra, Female Elf Fighter 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)16 (+3) 8 (-1)12 (+1)
Skills Insight +1, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Orc, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Deep green spinel (70 gp).


Social Check DCs


Bernard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His hair, while still mostly golden, has prominent grey streaks. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Bernard was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Bernard Beckwith, Male Human Druid 11
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +5, Athletics +7
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered and bejeweled glove (4000 gp). Gold and topaz bottle stopper cork (1800 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (1800 gp).


Social Check DCs

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