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NPC Generator

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Advanced [show]


Gurdis Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has black hair. Her green eyes are passionate and lively.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Gurdis was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Gurdis's father didn't care for her much, and the feeling was mutual. Due to her spouse's obsession with being a Unemployed they were divorced and she won custody of their daughter. She worked as a Barkeep, and she later adopted a second daughter.

Motivation: An old rival family wants her found; and balancing her hectic life and new barkeep responsibilities is difficult

Flaws: Antagonistic. Bonds: Poor, Job, Mentor, Family. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Gurdis Caebrek, Female Dwarf Ranger 10
Medium (3'10") Dwarf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 69 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1700 gp. Moonstone (50 gp). Deep green spinel (140 gp). Black star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. His hair is cut close to his head. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.

History: Sold as a small child to a wizard, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he's looking for his big break

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Mentor. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Radcliffe, Male Human Monk 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)6 (-2) 7 (-2)10 (+0)
Skills Intimidation +2, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. 1 Average lock.


Social Check DCs


Gale Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His beige fur is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: He was born several months after his father was called into army service. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic. Flaws: Insomniac, Hedonist. Bonds: Rich, Military. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gale Buttons, Male Tabaxi Sorcerer 8
Medium (6'0") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 13 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)5 (-3) 12 (+1)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 gp. Onyx (40 gp). Chrysoprase (40 gp). Zircon (40 gp). Deep blue spinel (700 gp). Eye agate (5 gp). Star rose quartz (40 gp).


Social Check DCs


Two Llamas Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. He has styled his black fur well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he's in love

Flaws: Disease, Fearful. Bonds: Rich, Criminal record, Has a crush. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Two Llamas Shore, Male Tabaxi Adept 7
Medium (5'2") Tabaxi, True Neutral (CR 7)
Armor Class 14
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills History +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1000 gp. Tiger eye turquoise (4 gp). Eye agate (4 gp).


Social Check DCs


Rosalind Altham, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'8" and wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. Her left leg appears badly burned and disfigured. With bright silver hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is calm most of the time but flees social interaction. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She struck it rich when she found rare goods in large quantities. She was granted arcane powers by her dying brother.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Rich. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Rosalind Altham, Female Human Adept 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Large well-done wool tapestry (100 gp).


Social Check DCs


Qemuel Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries with him a set of lances, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His small hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Qemuel was born in the west. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Gifted, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Qemuel Dread, Male Tiefling Sorcerer 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)18 (+4) 18 (+4)11 (+0)
Skills Nature +7, Religion +7
Senses Passive Perception 14
Languages Common, Auran, Gnoll, Infernal, Celestial
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666530000

Possessions: 800 gp.


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear brown tank tops with pastel pants. His long yellow fur is drawn into a two foot long braid. His eyes are blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted divine powers by his dying sister.

Motivation: Regain custody of his daughter; and to reunite with his old friends

Ideals: Optimist, Gifted. Bonds: Military, Adventurer, Family. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

River In the Wind, Male Tabaxi Rogue 3
Medium (5'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 10 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Citrine (60 gp). Red-brown spinel (50 gp). 1 Half-Plate.


Social Check DCs

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