Seraphina Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: 2'9" and muscular, this western woman is wearing colorful clothing, dressed as a Fortune-teller. She has slicked back blonde hair. Her violet eyes lackadaisically let the world flow into them.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is harsh and unforgiving.
History: She comes from a rich western family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: Wants to raise her children well; and she's looking for her big break
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Fortune-teller
Voice: Scandinavian accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Draconic, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp.
Pelt Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He keeps his long red fur kept up in a rat tail. He has a tattooed face.
Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.
History: Sold as a small child to a brothel owner, Pelt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Pelt was born on a far southern forest where he grew up under the tutelage of his father, an expert Fortune-teller. He left for the south, certain he would find work there.
Motivation: Wants to work out more often; and he's looking for his big break
Ideals: Athletic, Joker, Gifted. Bonds: Mentor, Immigrant. Occupation: Fortune-teller
Voice: Thin and wheezing
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 30000 cp.
Aldous Blankley, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His divine abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Stylist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: Tiger eye turquoise (11 gp). Aquamarine (700 gp). Banded agate (11 gp). Azurite (11 gp).
Olivia Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who has the majority of her body covered in plate. Her silver hair is unkempt and raggedy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Olivia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Poor. Occupation: Stylist
Voice: Speaks in third person
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
Possessions: 39000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Tawna Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears suspenders and red workpants. Her shirt is brown, and she wears a heavy red leather apron most of the time. Her long black hair reaches down to her waist. Her green eyes dart from person to person.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has all her life been fascinated with singing.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is greedy; and money/treasure
Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Ruler
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Giant, Terran
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Cora Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear red pants and tee shirts. She carries with her a set of clubs on her belt, each one with a emerald on the hilt. Her golden hair is drawn into a tight pony tail with a cross scrunchie. This hazel eyed northerner is not easily forgotten.
Personality: She hates giants. She views them as having robbed her home of its proper glory. When she's not drinking or sleeping the drinks off, she's doing music.
History: Born in the north to a Baker, Cora learned a great deal about her mother's area of expertise. In her youth she was a Glassblower, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She has worked as a Baker like her mother before her.
Motivation: To be a Glassblower again.
Ideals: Fighting, Artistic. Flaws: PTSD. Bonds: Enemies, Job. Occupation: Baker
Voice: Hissing voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 3 Tanglefoot bags.
Adrie Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her moppish black hair is in a traditional bowl cut. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Adrie and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, Secretive. Bonds: Immigrant, Rich. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork manacles. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
