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NPC Generator

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Advanced [show]


Skak Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a white vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. He wears his hair in dreadlocks. His eyes are amber and catlike.

Personality: He acts crazy and hedonistic. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Military, Family. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Skak Thorpe, Male Half-Orc Rogue 17
Medium (5'4") Half-Orc, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 57 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +9, Performance +7
Senses Passive Perception 13
Languages Common, Orc, Goblin, Auran, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2

Possessions: 1000 pp. Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (600 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Fire opal pendant on a fine gold chain (800 gp). A necklace of small pink pearls (6000 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (600 gp). Golden circlet with four aquamarines (6000 gp). Gold and topaz bottle stopper cork (600 gp). Cloth of gold vestments (120 gp). A roughly beaten golden orb (120 gp). Jeweled electrum ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A small bag of saffron. (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Fire opal pendant on a fine gold chain (800 gp). Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold dragon comb with red garnet eye (600 gp). 1 Medium magic item.


Social Check DCs


Nicholas Home, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is thinning but still full. His brown eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: Wants his loneliness to end; and expand his business

Flaws: Shy. Bonds: Adventurer, Rich, Job, Has a crush. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Nicholas Home, Male Human Druid 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp. 1 Silk rope.


Social Check DCs


Pearl Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears baggy white pantaloons and a tan scarf. Her hair is short and blonde. Her brown eyes lackadaisically let the world flow into them.

Personality: She is almost excessively polite to everyone, even when angry. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Pearl has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and to prove her worth to the world

Flaws: Shy, Impulsive, Disease, Insomniac. Bonds: Immigrant. Occupation: Mason

Voice: American accent

Attributes [hide]

Pearl Fatrabbit, Female Halfling Cleric 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 3 Antitoxin.


Social Check DCs


Hûra Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His silver hair, when down, is lengthy. His eyes are amber and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Hûra would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Military, Family. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Hûra Bradly, Male Half-Orc Druid 5
Medium (5'0") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 17 (+3)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 90 pp.


Social Check DCs


Kelter Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this western man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Kelter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Kelter was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Athletic, Artistic, Persistence. Flaws: Insomniac. Bonds: Job. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Kelter Goodearth, Male Halfling Adept 7
Small (2'10") Halfling, Lawful Good (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1200 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tattered old clothes. She has no fur. She has several tiny topaz earrings on each ear.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Dagger has worked very hard to control her curse. She's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Weaver responsibilities is difficult.

Flaws: Ugly, Disease. Bonds: Rich, Nature, Job. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Dagger Of Stars, Female Tabaxi Warrior 10
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)8 (-1) 16 (+3)13 (+1)
Skills Nature +3, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 90 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Golden circlet with four aquamarines (5000 gp). Jeweled electrum ring (3000 gp).


Social Check DCs


Mary Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear yellow clothing when she does not wear armor. She has slicked back chestnut hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She snorts whenever she laughs or is feeling confident. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Mary was born the youngest of three triplets. Over the years she perfected her riding and shooting skills. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She's in love; and an old rival family wants her found

Ideals: Athletic, Fighting. Bonds: Nature, Family, Guardian, Has a crush. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Mary Hildenman, Female Half-Elf Fighter 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)15 (+2) 16 (+3)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 160 gp.


Social Check DCs

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