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NPC Generator

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Advanced [show]


Thodris Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. With bright black hair. She is baby faced.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Thodris hails from a village terrorized by giants. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Servant work with an outfit from a few towns over. Servant work suited her well, and with each successful project, she earned more gold and more respect from her peers. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has decided she is irredeemable; and her spouse's relatives view her with great suspicion

Ideals: Justice. Bonds: Enemies, Job, Family, Criminal record. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Thodris Silveraxe, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 10 (+0)7 (-2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Salanop Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan trousers with black and tan striped suspenders. She wears various colorful collared shirts. She is portly but not overly obese. Her black hair, when down, is lengthy. She wears a mask on her face.

Personality: She can speak with the recently deceased. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Salanop took refuge in the large cave and found the beat up sword and armor she uses now. She became a Body Guard soon after.

Motivation: To protect her home; and sabotage a competitor

Ideals: Gifted, Extrovert. Bonds: Nature, Job, Guardian. Occupation: Body Guard

Voice: French accent

Attributes [hide]

Salanop Rofferton, Female Gnome Rogue 2
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)10 (+0) 6 (-2)18 (+4)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Beast In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black fur, when down, is lengthy. His eyes are likewise amber. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. He pushes his goals aggressively. He is also a coward if confronted.

History: Beast was born in the north. At a young age he loved to build and create. Beast abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist, Persistence. Flaws: Fearful. Bonds: Adventurer, Attractive. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Beast In Woods, Male Tabaxi Cleric 14
Medium (6'1") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 82 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Animal Handling +6, Arcana +8
Senses Passive Perception 11
Languages Common, Aquan, Orc, Halfling
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1000 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nedda Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are likewise amber.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Athletic, Professionalism. Bonds: Rich, Attractive, Religious. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Nedda Bigheart, Female Halfling Wizard 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)7 (-2) 15 (+2)9 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Amber (100 gp).


Social Check DCs


Dadalan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. He is physically well-built. His crest is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He has a massive crush on the younger sibling of the Scribe who has hired him part-time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly. Bonds: Has a crush, Religious, Nature, Immigrant. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Dadalan Lhamboldennish, Male Dragonborn Barbarian 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 83 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 16 (+3)17 (+3)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Infernal, Goblin
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 700 gp. Golden yellow topaz (1600 gp). Coral (140 gp).


Social Check DCs


Euron Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. He keeps his long blue hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Justice. Bonds: Attractive, Military. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Euron Loyalty, Male Tiefling Monk 2
Medium (6'0") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 11 (+0)18 (+4)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +6

Possessions: Just what you see.


Social Check DCs


Ulfgar Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears grey cloth garments or leather armor. He sports a long brown beard, and similarly colored long hair. He has several tiny opal earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Tanner job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and to end his boredom

Flaws: Shy, Mundane. Bonds: Rich, Job, Religious. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Ulfgar Brawnanvil, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 15 (+2)8 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1000 cp.


Social Check DCs

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