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NPC Generator

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Advanced [show]


Thervan Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, yellow, dusty cloak, and a wedding ring on his right hand. His chestnut hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Thervan was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Gifted. Bonds: In love, Attractive, Family, Adventurer. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Thervan Sylvaranth, Male Half-Elf Sorcerer 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 5 (-3)15 (+2) 16 (+3)11 (+0)
Skills Athletics +6, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 400 gp. Pink pearl (70 gp). Brown-green garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his monstrous two handed axe ready. His hair is chestnut and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Attractive, Military. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Rodney, Male Human Cleric 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Jarsali Firahel, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears many layers of old clothing at all times. She has styled her silver hair well, parting it to the right. She wears crescent spectacles with a black brim.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to fit into much smaller and tighter spaces than normal.

History: Jarsali was born the youngest of three triplets. Brilliant and gifted she never wanted to apply herself. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to raise her children well.

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Jarsali Firahel, Female Elf Barbarian 6
Medium (5'3") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Vicky Barclay, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a grey Stetson hat and grey clothes. She has slicked back black hair. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Adventurer, but she was a colossal failure. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To pay off her debts; and balancing her hectic life and new herbalist responsibilities is difficult

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Immigrant, Job, Debt. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Vicky Barclay, Female Human Warrior 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)7 (-2) 17 (+3)5 (-3)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 110 gp.


Social Check DCs


Orsik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of the sun god around his neck, and a sickle on his belt. His auburn hair is heavily combed to the right. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. When he's not drinking or sleeping the drinks off, he's doing music.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Religious, Military. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Orsik Frostbeard, Male Dwarf Barbarian 12
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 113 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 14 (+2)3 (-4)
Skills Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. Deep blue spinel (1400 gp). Violet garnet (1400 gp). Brown-green garnet (160 gp). Lapis lazuli (4 gp). Star rose quartz (60 gp). Obsidian (4 gp). Coral (160 gp).


Social Check DCs


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His cinnamon fur is lengthy and is close to two feet long. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Mentor, Immigrant. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Three Timber, Male Tabaxi Cleric 6
Medium (6'3") Tabaxi, Neutral Evil (CR 6)
Armor Class 9
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)13 (+1) 13 (+1)18 (+4)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp. Bloodstone (80 gp). Hematite (6 gp). Obsidian (6 gp).


Social Check DCs


Meena Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is an epitome of beauty. Sporting a golden mohawk this woman's hair draws a lot of attention. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in the north. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by orcs. Meena was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Enemies, Immigrant, Job. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Meena Fabblestabble, Female Gnome Expert 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 10000 cp.


Social Check DCs

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