Gilthur Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His silver hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 140 gp.
Tomi Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a red poncho over his likewise colored trousers and shirt. His chestnut hair is heavily combed to the right. He has a dull look in his hazel eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Brewer.
Motivation: He has a rivalry with the Church that dominates his actions; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Shy. Bonds: Nature, Job, Religious. Occupation: Brewer
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 20000 cp.
Cockaby Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple tan robe with brown stripes complete with hood. His golden hair is slicked back into a classic pompadour. His green eyes peer out from beneath his top tan hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of a Unemployed, who enjoyed hunting, Cockaby was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.
Motivation: He is greedy; and to prove his worth to the world
Ideals: Disciplined, Philantrophist. Flaws: Impulsive. Bonds: Nature, Rich. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 8000 sp.
Spear Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a pastel and red handkerchief worn on her right side, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. She keeps her cinnamon fur in a pixie cut. Her yellow eyes are slightly larger than normal.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is obsessed with her god.
History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: She feels kind of lost in life; and she has comitted a past crime that haunts her to this day
Flaws: Shy, Depressed. Bonds: Religious, Criminal record, Job. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 81 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 18 (+4) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2100 gp. Brown-green garnet (80 gp). Moss agate (12 gp). 1 Minor magic item.
Jillian Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: A 2'8" northern woman, she wears a faded coat and loose pants complete with small hat. Her golden hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: When she was but 6 years old her parents immigrated from the north. From there she went from mercenary job to mercenary job. By chance she met her sister recently and the two have been together since.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Flaws: Ugly. Bonds: Guardian, Family, Immigrant, Adventurer. Occupation: Servant
Voice: Shortens vowels
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 90 gp. Banded agate (11 gp). Amber (150 gp). Rhodochrosite (11 gp).
Savaran Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman tends to wear a large black jacket. Her clothes are grease stained in places. She wears a deerstalker hat to hide her balding. She wears crescent spectacles with a black brim.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not believe in violence as a means to an end. She is a dedicated Carter but believes her peers are too gung-ho.
History: Savaran was raised in a hard working conservative environment. Her homeland was ravaged by war and she spent much of her life rebuilding it. She's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new carter responsibilities is difficult
Ideals: Pacifist. Flaws: Antagonistic, PTSD. Bonds: Poor, Immigrant, Job. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp.
Ruloth Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'6" northern woman, she is well dressed, but even with her fine clothing she looks run-down. Her bronze crest is kept up in a ponytail inside a feathered hat. Her red unseeing eyes seem to look past you.
Personality: She is fixated on the number 74. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She never wears the same outfit twice, unless she absolutely has to.
History: Gifted from a young age, Ruloth studied abroad. Brilliant and gifted she never wanted to apply herself. She struck the Performer job and began her own company from there.
Motivation: Expand her business; and to be a sage again
Ideals: Artistic, Gifted. Flaws: Disease, Insane. Bonds: Job. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 370 gp. 1 Masterwork Uncommon Weapon.
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