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NPC Generator

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Advanced [show]


Lorm Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. He keeps his black hair in a pixie cut. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Beggar, who enjoyed hunting, Lorm was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Disciplined, Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Lorm Stanford, Male Half-Orc Warrior 8
Medium (6'3") Half-Orc, Lawful Evil (CR 8)
Armor Class 11
Hit Points 41 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Lone Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. She wears her gray fur down. She wears crescent spectacles with a black brim.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted martial powers by her dying brother.

Motivation: She wants to get laid; and wants to open a new tavern

Ideals: Gifted. Bonds: Job, Adventurer, Poor, Has a crush. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Lone Running, Female Tabaxi Cleric 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)15 (+2) 14 (+2)6 (-2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Morana Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a very tight haircut. Her thin eyebrows rest above her beady hazel eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was always a brilliant, if unscrupulous mind. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now mingles about in high society.

Motivation: She is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Justice, Logical. Flaws: Ugly, Insane. Bonds: Rich, In love. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Morana Trueanvil, Female Dwarf Ranger 6
Medium (3'10") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Religion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp. Rhodochrosite (5 gp).


Social Check DCs


Adelaide Carlisle, Female Human [Permalink]

Personal [hide]

Description: This woman is renowned for her bright grey dresses and hats. She is muscular with a powerful set of arms. She keeps her long auburn hair kept up in a rat tail. She wears an eyepatch.

Personality: She acts crazy and hedonistic. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born a particularly ugly child, much to the horror of her parents. Her family was turned out during the war. She and her family wandered north to less war torn lands. She struck the Ruler job and began her own company from there.

Motivation: To be a Dyer again.

Ideals: Fighting. Flaws: Ugly, Hedonist, PTSD. Bonds: Job. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Adelaide Carlisle, Female Human Paladin 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 6 (-2)17 (+3) 15 (+2)11 (+0)
Skills History +5, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Druidic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 pp.


Social Check DCs


Oriax Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His brown hair is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Oriax hails from a village terrorized by giants. When Oriax reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Many giants want him driven away; and he wants revenge against giants

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Enemies, Military. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Oriax Integrity, Male Tiefling Rogue 2
Medium (5'10") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)10 (+0) 11 (+0)15 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


William Shirley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy grey suit. He keeps his brown hair in a flapper bob. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is mildly Human supremacist, though he does not identify as such. He receives visions of the future at random moments

History: When he was but 4 years old his parents immigrated from the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he wants revenge against drow

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

William Shirley, Male Human Monk 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)10 (+0) 13 (+1)17 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5

Possessions: 50 gp. Tourmaline (40 gp).


Social Check DCs


Kasdeya Blur, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a green poncho over her likewise colored trousers and shirt. She keeps her long chestnut hair kept up in a rat tail. She has a tattooed face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised by priests from a young age. Through the years after Kasdeya was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Kasdeya's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is content; and her religion dominates her actions

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Religious, Mentor. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Kasdeya Blur, Female Tiefling Expert 10
Medium (5'5") Tiefling, True Neutral (CR 10)
Armor Class 8
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills History +6, Survival +6
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1

Possessions: Silver pearl (160 gp). Rock crystal (50 gp). Obsidian (4 gp). Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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