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NPC Generator

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Advanced [show]


Rrath Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a small hat to hide his balding. He has a dull look in his hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north to a Fletcher, Rrath learned a great deal about his father's area of expertise. Through the years after Rrath was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Rrath's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business.

Ideals: Joker. Flaws: Antagonistic, Addict. Bonds: Job. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Rrath Weston, Male Half-Orc Aristocrat 6
Medium (5'0") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)7 (-2) 13 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. 8 Acid flasks.


Social Check DCs


Adrex Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. He wears his blue crest down. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Adrex and his spouse have recently divorced.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Slave, Immigrant. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Adrex Wystongjiir, Male Dragonborn Paladin 12
Medium (6'1") Dragonborn, True Neutral (CR 12)
Armor Class 13
Hit Points 19 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Coral (110 gp). Alexandrite (1600 gp). Blue quartz (5 gp). Jet (110 gp).


Social Check DCs


Hamil Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large white jacket, and a wedding ring on his left hand. His brown hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Brewer, but he was a colossal failure. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated, Gifted. Bonds: In love, Attractive, Rich, Job. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Hamil Stoutman, Male Halfling Paladin 9
Small (3'1") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 92 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 7000 sp. Aquamarine (1600 gp). Chrysoprase (60 gp). Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawar Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, typically a more casual-formal manner. Her auburn hair is cut jaggedly and amateurishly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Tawar is depressed about a lot of things. She tends to be a nihilist. She also hits on women, regardless of circumstances.

History: Born in the north to a Fisher, Tawar learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. She hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with her crush; and balancing her hectic life and new fisher responsibilities is difficult

Flaws: Insane, Depressed. Bonds: Attractive, Has a crush, Job. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tawar Ainsworth, Female Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 5 (-3)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp. 1 Superior lock.


Social Check DCs


Fulbar Underbough, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is generally well dressed albeit a few years behind the times. His hair is auburn and curly. His eyes are gray and catlike.

Personality: He dislikes all the random violence that takes place in the east. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Pacifist. Bonds: Attractive, Criminal record, Religious. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Fulbar Underbough, Male Halfling Rogue 5
Small (3'4") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 22 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Deception +3, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gennal Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan shirt with thin green vertical stripes and white pants. He has shaved his head bald. His eyes are gray and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Someone believes him a fraud; and he wants to meet his childhood hero

Ideals: Optimist, Logical. Bonds: Military, Adventurer, Enemies. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Gennal Iranapha, Male Elf Warlock 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 2000 sp. A life-sized copper and silver statuette of a cockatrice. (80 gp). 1 Breastplate.


Social Check DCs


Dadalan Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His top hat is riddled with cuts and holes. His thin eyebrows rest above his beady red eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Dadalan was left his mother's suit of armor and trained in its use and care. He left for the north, certain he would find work there.

Motivation: He is content; and to find somewhere to settle down

Flaws: Ugly, Antagonistic, Mundane. Bonds: Military, Immigrant. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Dadalan Bhenkumbyrznaax, Male Dragonborn Fighter 10
Medium (6'8") Dragonborn, Neutral Evil (CR 10)
Armor Class 12
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)9 (-1) 15 (+2)13 (+1)
Skills Arcana +3, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 130 pp.


Social Check DCs

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