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NPC Generator

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Advanced [show]


Tim Budd, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of scythes on his belt, each one with a emerald on the hilt. His golden hair is greasy and uncared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Bounty Hunter, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Map Maker job and began his own company from there.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Tim Budd, Male Human Druid 11
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 19 (+4)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166544321000

Possessions: 1600 gp. Carved bone or ivory statuette (70 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1400 gp). Sapphire pendant on gold chain (1000 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Egelina Copeland, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tight fitting clothing which further accentuates her frame. She wears a Stetson hat to hide her balding. Her eyes, though not visible through her cowl, are green.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Egelina was born with her mother's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sailor work with an outfit from a few towns over. Sailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Job, Adventurer. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Egelina Copeland, Female Human Sorcerer 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 5 (-3)17 (+3)
Skills Insight +1, Survival +1
Senses Passive Perception 7
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2800 gp. Cloth of gold vestments (120 gp). Embroidered and bejeweled glove (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Carved bone or ivory statuette (70 gp). Gold and ruby ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His brass crest is lengthy and is close to two feet long. His gold eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: The child of a Performer, who enjoyed hunting, Shedinn was taken on many hunting expeditions. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Scribe and was forced into it by his family; and an old rival family wants him found

Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Nature, Family. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Shedinn Bhenkumbyrznaax, Male Dragonborn Druid 9
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 70000 cp. Blue quartz (16 gp). Star ruby (400 gp). Moss agate (16 gp). Peridot (60 gp). Sard (60 gp). Azurite (16 gp). Golden pearl (90 gp).


Social Check DCs


Willow Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears just a red suit. Her whole body is exceptionally muscular. She wears a colorful flower in her red hair. Her gray eyes peer out from beneath her feathered red hat.

Personality: She exudes charisma. She is a tour de force of persuasion. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She got into the Fletcher business at a young age. Brilliant and gifted she never wanted to apply herself. She ran away from her former home and has been making her living as a Fletcher for the past few years.

Motivation: To be a Performer again.

Ideals: Justice, Gifted. Bonds: Immigrant, Attractive, Job. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Willow Whispermouse, Female Halfling Ranger 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp.


Social Check DCs


Gunnloda Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and carries quarterstaffs. She wears a small hat to cover her moderate length blonde hair. She has a tattooed face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. As long as the job gets done she does not care how it got done.

History: Born in a small village she learned the ways of the warrior from her father. From there she went from mercenary job to mercenary job. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's looking for her big break.

Ideals: Fighting, Optimist, Professionalism. Bonds: Adventurer, Nature. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Gunnloda Eversharp, Female Dwarf Ranger 7
Medium (4'1") Dwarf, Lawful Good (CR 7)
Armor Class 7
Hit Points 52 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 17 (+3)17 (+3) 14 (+2)14 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Dwarven, Infernal, Halfling, Giant
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Chay Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a moderate pudge and is not very fit. His long chestnut hair reaches down to his waist. His hazel eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Chay is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Jeweler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently he has begun working with bootleggers and crooks.

Motivation: To be a Jeweler again; and he is unsatisfied with his job

Ideals: Justice. Bonds: Family, Military, Criminal record, Job. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Chay Fatrabbit, Male Halfling Commoner 8
Small (3'3") Halfling, Lawful Evil (CR 8)
Armor Class 15
Hit Points 43 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Giant, Ignan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: Malachite (7 gp). Jasper (80 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp). Moss agate (7 gp).


Social Check DCs


Orsik Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his crossbow. He sports a long blonde beard, and similarly colored long hair. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Cynical. Bonds: Rich. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Orsik Stoutale, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)9 (-1) 11 (+0)6 (-2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 260 gp. Golden pearl (60 gp). 1 Masterwork Common Melee.


Social Check DCs

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