Eiravel Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears a yellow deerstalker hat and yellow clothes. His hair is short and brown. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He snorts whenever he laughs or is feeling confident. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the north to a Navigator, Eiravel learned a great deal about his father's area of expertise. He found a children's book about a Half-Elf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 4 (-3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. Moonstone (80 gp). Rich purple corundum (600 gp). 1 Minor magic item.
Kilia Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a brown shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her red hair is greasy and uncared for. This green eyed southerner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She struck it rich when she found rare goods in large quantities. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Flaws: Ugly, Insomniac. Bonds: Adventurer, Immigrant, Rich. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 8)
Armor Class 13
Hit Points 70 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: Azurite (8 gp). Aquamarine (1400 gp). Fiery yellow corundum (1500 gp).
Mumpena Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her whip. Her moppish silver hair is in a traditional bowl cut. Her eyes are brown.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She plays an instrument quite well.
History: She is the product a well kept family trust fund and as such has never really known need. Her family was turned out during the war. She and her family wandered north to less war torn lands. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Rich. Occupation: Stableman
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Giant, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Vola Bradshaw, Female Half-Orc [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her head has been shaved. She has gleaming, smiling brown eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She worked as a nervous Locksmith and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and expand her business
Ideals: Gifted. Flaws: Ugly, Depressed, Antagonistic. Bonds: Job. Occupation: Locksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
Possessions: Just what you see.
Taklinn Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. He has red hair. He has gleaming, smiling violet eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Taklinn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He then took over the family business and is one of the better Sellsword for hire.
Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern
Flaws: Ugly. Bonds: Slave, Enemies, Family, Job. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 100 gp.
Luthra Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a simple tan robe with green stripes complete with hood. Her moppish chestnut hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She acts crazy and hedonistic. She is a great chef.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has dedicated herself to building a better world.
Motivation: Wants a kiss; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Hedonist, Fearful. Bonds: Adventurer, Has a crush. Occupation: Courier
Voice: Mousy voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 cp. 1 Minor magic item.
Kathra Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: 4'2" and lanky with angular features, she is an attractive figure. She wears just a brown suit. She wears her brown hair up. Her eyes, though not visible through her cowl, are gray.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants to get laid; and wants a kiss
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Brewer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 116 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Infernal, Ignan
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 300 pp. Deep green spinel (80 gp). Peridot (70 gp).
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