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NPC Generator

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Advanced [show]


Elizabeth Kensley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her black hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She takes great joy in being the best Fisher in town.

History: The child of a Shipwright, who enjoyed hunting, Elizabeth was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Elizabeth Kensley, Female Human Monk 6
Medium (5'8") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Ahlyssa Wilberforce, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears rags and sports a simple walking cane, and is pretty ugly. She is bald on top and has large red tufts of hair around her ears. She has a tattooed face.

Personality: She is a Roofer first and foremost. She believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in a small plains village. Through the years after Ahlyssa was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Ahlyssa's father didn't care for her much, and the feeling was mutual. She tends to her Roofer job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and expand her business

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Nature. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ahlyssa Wilberforce, Female Human Monk 1
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Gale Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a brown and black handkerchief worn on his left side, he is not a threatening figure. He has styled his lavender fur well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Gale will drive conversation. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Map Maker, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many gnolls want him driven away; and someone believes him a fraud

Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Mentor, Job, Enemies. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Gale Of Claws, Male Tabaxi Adept 2
Medium (5'9") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 350 gp. 3 Tanglefoot bags.


Social Check DCs


Farideh Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she tends to wear a large black jacket. Her red crest is braided into rings. Her eyes are a pleasant red.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a ruthless business woman, a trait she acquired from her mother.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Immigrant, Has a crush, Adventurer. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Farideh Kerrhylon, Female Dragonborn Aristocrat 6
Medium (6'5") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Deception +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Rieta Rise, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her brown hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Tanner, but she got bored and became a Actor. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to raise her children well.

Flaws: Forgetful. Bonds: Rich, Attractive, Family, Job. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Rieta Rise, Female Tiefling Fighter 1
Medium (4'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills History +5
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Golden pearl (160 gp).


Social Check DCs


Maynild Adley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a Stetson hat to cover her moderate length red hair. Her eyes are hazel.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not trust anyone and sleeps with one eye open.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. In her 12th year, her parents were killed by a goblins raid, leaving Maynild alone in the world. After a stint in an orphanage, she was adopted. She has never given up on her painting dream.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Antagonistic, Insomniac. Bonds: Enemies, Adventurer. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Maynild Adley, Female Human Wizard 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)7 (-2) 15 (+2)16 (+3)
Skills History +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Lewis Barclay, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. His silver hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Lewis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Lewis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lewis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Attractive, Slave, Criminal record. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Lewis Barclay, Male Human Rogue 2
Medium (6'6") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)14 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp. Jet (40 gp). Moss agate (7 gp).


Social Check DCs

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