Emerald Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a pastel shirt with thin brown vertical stripes and black pants. She has orange fur. She wears round tiny glasses practically rammed into her face.
Personality: Stoic and calm, she prefers to meditate than take action. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in the east, but her parents moved at a very young age to the south. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 12 years.
Motivation: She's attracted to the PC; and she would like to get married and retire
Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Job, Has a crush. Occupation: Soapmaker
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Urshar Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She wears baggy brown pantaloons and a green scarf. She has no hair. Her amber eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Urshar isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She has a minor phobia of water and hates getting wet.
History: Urshar was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise her children well.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Stylist
Voice: Relaxed voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 3000 sp. Peridot (80 gp). Violet garnet (1400 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item.
Mardnab Ningel, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'4" has a big stupid grin on her face most of the time. She wears a faded coat and loose pants complete with deerstalker hat. She wears her hair in dreadlocks. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She misses her home and complains about the freezing weather, even in summer.
History: A powerful slaver made her what she is. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage
Flaws: Shy, Insane. Bonds: Immigrant, Mentor, Family. Occupation: Shipwright
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 7)
Armor Class 14
Hit Points 44 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. Jet (130 gp). Chrysoberyl (130 gp). Lapis lazuli (4 gp).
Ghaliver Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a red armored body suit, with a simple black line shooting up and back down. His long white hair is drawn into a two foot long braid. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Ghaliver is depressed about a lot of things. He tends to be a nihilist. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born several months after his father was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Depressed, Insane. Bonds: Criminal record, Military. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Emerald (500 gp). Amber (150 gp). 1 Masterwork Light wooden shield.
Duergath Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with deerstalker hat. He wears a colorful flower in his brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Duergath is combative with any and all who dare try his patience in the slightest.
History: Duergath was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and doesn't want to be a performer and was forced into it by his family
Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Performer
Voice: Raspy
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 79 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 20 (+5) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 9000 sp.
Kathra Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is lengthy. Her green eyes have a joyful gleam in them most of the time.
Personality: She is a Mortician first and foremost. She believes firmly that knowledge should be universal. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Mortician.
Motivation: To be a Cook again; and balancing her hectic life and new mortician responsibilities is difficult
Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Mortician
Voice: Switch between two voices
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 8
Hit Points 15 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 9 (-1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
Left-Handed Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. He wears a feathered hat to hide his balding. His eyes are likewise copper. His teeth are white and perfect.
Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the south to a Assassin, Left-Handed learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and regain custody of his son
Bonds: Attractive, Has a crush, Adventurer, Job, Family. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 32 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1000 gp. A roughly beaten golden orb (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item.
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