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NPC Generator

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Advanced [show]


Habor Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green tunic with black highlights, and long brown pants that bunch up around his shoes. His red hair is unkempt and raggedy. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: Habor was raised in a hard working conservative environment. He worked as a nervous Bounty Hunter and found it very stressful. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: To be a Interpreter again; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Job, Immigrant. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Habor Haunted, Male Tiefling Commoner 10
Medium (5'5") Tiefling, True Neutral (CR 10)
Armor Class 9
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 18 (+4)14 (+2)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +6

Possessions: 600 gp. Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (1200 gp).


Social Check DCs


Rosalind Thackeray, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is golden, silky, and of moderate length. Her eyes, though not visible through her cowl, are blue.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is afraid of women and trembles around them

History: Born in the west to a Roofer, Rosalind learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Rich, Attractive, Nature, Job. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Rosalind Thackeray, Female Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Fistula Watson, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Cocky and sure of herself, she believes she is the best Healer born in the past three hundred years. Animals are drawn to her, and she is able to talk to them.

History: Fistula was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.

Motivation: Wants to open a new tavern; and to be a priest again

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Job, Attractive. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Fistula Watson, Female Half-Orc Paladin 1
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 12 (+1)5 (-3)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Auran, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 gp.


Social Check DCs


Myria Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female is wearing colorful clothing, dressed as a Bounty Hunter. She is tall, broad shouldered and powerfully built. Her golden hair is well kept. This amber eyed southerner is not easily forgotten.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a bit of a xeno-phobe, disliking non-Halflings.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Myria took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Has a crush. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Myria Bigheart, Female Halfling Fighter 6
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Black star sapphire (700 gp).


Social Check DCs


Panana Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is black and very short. She wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Panana embodies much of what other species detest in the Gnomes. As long as the job gets done she does not care how it got done.

History: She was born at the edge of vast desert. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: To prove her worth to the world; and she is greedy

Ideals: Professionalism. Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature, Adventurer. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Panana Humplebumple, Female Gnome Paladin 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Joser Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His blonde hair is knotted and matted. His violet eyes peer out from beneath his feathered red hat.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. A true patriot, Joser would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Bookbinder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Military, Family. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Joser Honeypot, Male Halfling Bard 4
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Uthemar Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow coat over a pastel low-cut shirt, and a feathered hat upon his head. He carries a battered shortspear and tarnished kukri as well. His hair is long and white with streaks of black, and is pulled back with small yellow clips. His beard is black, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Uthemar lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Fighting, Disciplined. Bonds: Attractive, Family, Poor. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Uthemar Ariessus, Male Half-Elf Barbarian 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 55 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 6 (-2)7 (-2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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