Ivellios Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear blue pants and tee shirts. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a minor phobia of water and hates getting wet.
History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer, Religious. Occupation: Crown-heir
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Auran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 800 gp. 1 Superior lock. 1 Good lock.
Amnon Glee, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man usually wears his green robe and has his trident always slung over his shoulder. His red hair is lengthy and is close to two feet long. His eyes are gold.
Personality: Calm and collected, he is a well trained Marshal. He never wears the same outfit twice, unless he absolutely has to.
History: The child of western immigrants he idolized his mother. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Artistic, Gifted. Bonds: Poor, Job, Immigrant. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 11)
Armor Class 11
Hit Points 110 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 19 (+4) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 800 gp. Large well-done wool tapestry (500 gp). Jeweled anklet (4000 gp). Black velvet mask with numerous citrines (90 gp). A delicate silver chain set with a tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item.
Rael Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is auburn, silky, and of moderate length. His gray unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his mother.
History: Rael hails from a village terrorized by dire rats. A freak accident while working with his Shoemaker mother left him crippled. He has been a successful dealer in antiques buying low and selling high.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Entrepeneur. Flaws: Disease, Sensitive. Bonds: Attractive, Enemies. Occupation: Jeweler
Voice: Boston accent
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 400 gp. Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).
Cloak In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His lavender fur is matted, messy, and big. His yellow eyes lackadaisically let the world flow into them.
Personality: Cloak wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the west. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Carpenter
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sindri Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He carries with him a set of tridents, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting, Gifted. Flaws: Insomniac, Sensitive, PTSD. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Boddynock Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an entirely blue suit with violet socks and a vest with buckled shoes, and is pretty ugly. He wears his hair in dreadlocks. His eyes are blue.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Flaws: Ugly, Antagonistic. Bonds: Family, Military, Slave. Occupation: Bellfounder
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 104 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Terran, Elven
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 1200 pp. Rose (60 gp). Violet garnet (400 gp). Banded agate (16 gp). Red-brown spinel (90 gp). Star rose quartz (60 gp). Deep green spinel (90 gp). White pearl (90 gp). Rose (60 gp). Golden yellow topaz (400 gp). Malachite (16 gp). Moss agate (16 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.
Myev Wedgwood, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman dresses like a well dressed Baker does and is in decent physical shape. Her chestnut hair is cut short with large spiked bangs in the front. Her face is covered beneath a completely black helmet.
Personality: She can speak with the recently deceased. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born the only child of a wealthy merchant. She helped her mother out around the business and became quite the natural. She struck the Baker job and began her own company from there.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Gifted, Opinionated, Entrepeneur. Bonds: Job. Occupation: Baker
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 39 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
