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NPC Generator

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Advanced [show]


Halander Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. He has styled his black hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Halander is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Halander is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Extrovert, Justice. Flaws: Ugly, Fearful. Bonds: Poor, Mentor. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Halander Fatrabbit, Male Halfling Aristocrat 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)14 (+2) 8 (-1)5 (-3)
Skills Deception +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Halfling, Terran, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dariff Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. Her white hair has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a very good compulsive liar and kleptomaniac.

History: She was born blind and as such lacked many opportunities for work. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is compelled to act according to her religious beliefs; and she is a bit of a kleptomaniac

Flaws: Antagonistic, Disease, Fearful. Bonds: Criminal record, Religious. Occupation: Server

Voice: Stutters

Attributes [hide]

Dariff Helcral, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 9 (-1)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Aldous Haley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. His white hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has worked as a Guard like his mother before him.

Motivation: He wants to meet his childhood hero; and to be a shepherd again

Flaws: Insane, Selfish. Bonds: Military, Job, Adventurer. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Aldous Haley, Male Human Druid 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp. Sard (30 gp).


Social Check DCs


Luthra Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing a long, blue cloak. Her hair, while still mostly red, has prominent grey streaks. Her eyes are violet.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She pushes her goals aggressively. She is also a coward if confronted.

History: Sold as a small child to a wizard, Luthra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Performer for hire.

Motivation: To clean up the streets; and she is unsatisfied with her job

Flaws: Ugly, Depressed, Fearful. Bonds: Mentor, Job, Guardian. Occupation: Performer

Voice: Speaks with a cold

Attributes [hide]

Luthra Fapplestamp, Female Gnome Wizard 5
Small (3'4") Gnome, True Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)12 (+1) 13 (+1)6 (-2)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Georgina Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears very tight pants and wife beaters, though occasionally she sports a red coat, and a wedding ring on her left hand. Her golden hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.

Personality: Georgina wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to loving parents in a slum to the south. While studying, she fell in love. They married and had a daughter. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Georgina never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Poor. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Georgina Reedfellow, Female Halfling Paladin 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Giant, Terran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 4000 cp.


Social Check DCs


Dustin Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Stableman. He is physically well-built. His golden hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with music.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.

Motivation: He seems to be bored by most things.

Ideals: Artistic. Flaws: Ugly, Mundane, Addict. Bonds: Job. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Dustin Staurheim, Male Human Rogue 11
Medium (6'2") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 34 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1800 gp. Aquamarine (1100 gp). Smoky quartz (80 gp). Golden yellow topaz (1100 gp). Star rose quartz (80 gp). Citrine (80 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long chestnut beard with little hanging trinkets. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Enemies, Job. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Qualanthri, Male Half-Elf Bard 12
Medium (4'9") Half-Elf, Lawful Good (CR 12)
Armor Class 12
Hit Points 68 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Intimidation +7, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 2000 gp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A delicate brass dragon egg (40 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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