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NPC Generator

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Advanced [show]


Howard Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. He has a very tight haircut. This brown eyed northerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Howard was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Ruler. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to open a new tavern; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Logical. Flaws: Shy. Bonds: Job, Has a crush, Adventurer. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Howard Elderberry, Male Halfling Warrior 4
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)8 (-1) 12 (+1)17 (+3)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Right-Handed Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean brown cloak covering his clean studded leather. He has wavy lavender fur. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Disciplined, Joker, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Right-Handed Paws, Male Tabaxi Rogue 6
Medium (6'2") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Acrobatics +6, Athletics +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +2

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and tan, and wears rings and necklaces with large, colorful gems. His hair is long and chestnut with streaks of golden, and is pulled back with small yellow clips. His beard is golden, braided, and well cared for. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Rolf isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east, but his parents moved at a very young age to the west. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Rolf Woods, Male Half-Elf Aristocrat 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)9 (-1) 16 (+3)11 (+0)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5

Possessions: 500 sp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp).


Social Check DCs


Whurdred Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and she perpetually has her flail ready. She has wavy silver hair. Her eyes, though not visible through her cowl, are gray.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Fighting, Justice, Logical, Gifted. Bonds: Adventurer. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Whurdred Eversharp, Female Dwarf Paladin 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 8 (-1)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Gale Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His fur is beige, silky, and of moderate length. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and his religion dominates his actions

Flaws: Addict, Shy, Impulsive. Bonds: Attractive, Religious. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Gale Shore, Male Tabaxi Expert 10
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 24 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)11 (+0) 9 (-1)9 (-1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 230 pp.


Social Check DCs


Bertram Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. His hair is short and blonde. His eyes are violet and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: He was born in the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Bertram Sunmeadow, Male Halfling Rogue 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)8 (-1) 13 (+1)17 (+3)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 11
Languages Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Spear Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is typically in her Armorer uniform. She has done her best to style her white fur to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, she is a well trained Armorer. Flattery will make her almost putty in your hands.

History: Gifted from a young age, Spear studied abroad. She has had some formal singing training, and achieved minor success. She inherited the family business which she has now maintained for 9 years.

Motivation: Sabotage a competitor.

Ideals: Gifted, Artistic. Flaws: Insane, Selfish. Bonds: Job. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Spear Of Storm, Female Tabaxi Aristocrat 13
Medium (4'11") Tabaxi, Chaotic Good (CR 13)
Armor Class 13
Hit Points 125 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 20 (+5)15 (+2) 8 (-1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Banded agate (9 gp). Star ruby (800 gp). Rose (20 gp).


Social Check DCs

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