Flame Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. He has done his best to style his black fur to look like a famous performer. His half smiles and hazel eyes are beguiling and draw you in.
Personality: A skeptical and narcissistic man, Flame's first love is himself. His second love is also himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He left for the north, certain he would find work there.
Motivation: He is greedy.
Ideals: Impeccable, Extrovert. Bonds: Immigrant, Attractive, Rich. Occupation: Engraver
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 16)
Armor Class 13
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A roughly beaten golden orb (120 gp). Jeweled anklet (3000 gp). Fire opal pendant on a fine gold chain (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (500 gp).
Tiaathque Lathalas, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her red hair is braided into rings. Her skin is flawless and her violet eyes scan people very quickly.
Personality: Cocky and sure of herself, she believes she is the best Armorer born in the past three hundred years. She receives visions of the future at random moments
History: Gifted from a young age, Tiaathque studied abroad. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their son. She worked as a Armorer, and she later adopted a second son.
Motivation: Further expansion of business; and wants to raise her children well
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 5 (-3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +3
Possessions: 2700 sp.
Nyx Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many white ritualistic tattoos. She wears tan painted combat armor at almost all times. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her fierce amber eyes like to dwell on things.
Personality: While she acts the brute, she is far gentler than she would appear. She also hits on women, regardless of circumstances.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a mechanic, and taught her how to fix just about anything. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She is content.
Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Has a crush. Occupation: Herbalist
Voice: Cold and demanding tone
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Pirithin Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He carries with him a set of sais on his belt, each one with a ruby on the hilt. He has a long red beard with little hanging trinkets. He wears an eyepatch.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To prove his worth to the world; and retire the richest man in the north
Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Ugly, Impulsive. Occupation: Laborer
Voice: Mousy voice
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 60 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Goblin
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 900 gp. Red-brown spinel (110 gp). Coral (110 gp). Blue quartz (13 gp).
Skirt Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. His fur is gray, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Skirt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist. Flaws: Forgetful. Bonds: Attractive, Military, Adventurer. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp. 1 Banded mail.
Spring Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears a pastel vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His cinnamon fur is matted, messy, and big. His copper eyes have a joyful gleam in them most of the time.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.
History: Spring hails from a village terrorized by goblins. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.
Motivation: To be a Barkeep again.
Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 74 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 600 gp. Bloodstone (80 gp).
Fargrim Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears rags and sports a simple walking cane. His blonde hair is thinning but still full. His eyes, though not visible through his cowl, are green.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a pair of adventurers, Fargrim grew up listening to his father's many stories. Fargrim was born on a far southern plains where he grew up under the tutelage of his father, an expert Beggar. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: To reunite with his absent father; and meet up once more with his childhood friend
Ideals: Optimist. Bonds: Poor, Attractive, Adventurer, Immigrant, Family. Occupation: Beggar
Voice: Soft and melodious
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Aquan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Lapis lazuli (10 gp). Black star sapphire (600 gp). Brown-green garnet (130 gp). Golden yellow topaz (1300 gp). 1 Minor magic item.
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