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NPC Generator

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Advanced [show]


Eberk Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in a clean brown cloak covering his clean studded leather. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Passionate, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Eberk Trueblood, Male Dwarf Monk 9
Medium (4'3") Dwarf, Neutral Good (CR 9)
Armor Class 8
Hit Points 59 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1

Possessions: 1400 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Oriff Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in earthy colors with a grey and white handkerchief worn on her left side. She wears a broad hat to cover her moderate length blonde hair. She wears round tiny glasses practically rammed into her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is afraid of women and trembles around them

History: Her parents moved while she was still in utero so she is the first generation to be born here. Oriff abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: Revenge; and meet up once more with her childhood friend

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Adventurer, Enemies. Occupation: Miner

Voice: French accent

Attributes [hide]

Oriff Deepdelver, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 7 (-2)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 110 gp.


Social Check DCs


Mormo Horror, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely green suit with brown socks and a vest with buckled shoes. His purple hair is still thick. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Mormo lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Dilettante, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and his spouse's relatives view him with great suspicion

Ideals: Passionate. Flaws: Antagonistic, Ugly, Mundane. Bonds: Family. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Mormo Horror, Male Tiefling Monk 4
Medium (5'1") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item.


Social Check DCs


Amnon Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears rags and sports a simple walking cane. His black hair is thinning but still full. His fierce silver eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better kind of golem.

Motivation: He would like to get married and retire; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Family, Adventurer, Has a crush. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Amnon Vigil, Male Tiefling Monk 11
Medium (5'1") Tiefling, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 39 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)11 (+0) 15 (+2)18 (+4)
Skills Deception +8, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1600 gp. Gold and topaz bottle stopper cork (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). A necklace of small pink pearls (6000 gp). 1 Minor magic item.


Social Check DCs


Warryn Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple blue robe with white stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He wears a small hat to hide his balding. His fierce amber eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.

History: The child of northern immigrants he idolized his mother. His childhood dream was to be a Cartwright, but he was a colossal failure. He now owns his own business.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Bonds: Military, Immigrant, Job, Enemies. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Warryn Fabblestabble, Male Gnome Wizard 5
Small (3'2") Gnome, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 100 gp. Deep green spinel (90 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Black star sapphire (1000 gp).


Social Check DCs


Beast Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a pastel armored body suit, with a simple blue line shooting up and back down. She has wavy black fur. Her copper eyes have a joyful gleam in them most of the time.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Beast was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Beast's mother didn't care for her much, and the feeling was mutual. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's repulsed by the PC; and to reunite with her old friends

Flaws: Antagonistic. Bonds: Job, Adventurer, Immigrant. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Beast Running, Female Tabaxi Expert 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)9 (-1) 7 (-2)17 (+3)
Skills History +1, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Orryn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a dagger on it. With bright chestnut hair and a scraggly beard. His brown eyes are passionate and lively.

Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a slaver, Orryn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Logical. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Orryn Waggletop, Male Gnome Aristocrat 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp.


Social Check DCs

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