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Phann Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears blue painted combat armor at almost all times. Her hair is greying and her face has many wrinkles. She has blue eyes and a blue hat with a yellow feather.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Phann grew up listening to her father's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has dedicated herself to building a better trade route.

Motivation: Nothing but the best is good enough for her; and a need for knowledge about a nearby landmark

Ideals: Gifted, Fighting, Impeccable. Bonds: Adventurer. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Phann Qualanthri, Female Elf Commoner 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 10 (+0)7 (-2)
Skills Intimidation +0
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Jet (150 gp). Carnelian (40 gp).


Social Check DCs


Mardnab Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'4". She is dressed in an above average manner. She has slicked back silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invites people to come help in her community garden.

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mardnab took refuge in the ruined castle and found the beat up axe and armor she uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Mardnab Silverthread, Female Gnome Cleric 7
Small (3'4") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. Gold dragon comb with red garnet eye (1200 gp). A delicate brass dragon egg (60 gp).


Social Check DCs


Wymar Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his longbow and is in decent physical shape. He wears a colorful flower in his brown hair. His eyes are amber and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Speaks with back of mouth

Attributes [hide]

Wymar Staurheim, Male Half-Elf Sorcerer 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)18 (+4) 14 (+2)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic, Sylvan, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 100 gp. 1 Good lock. 1 Masterwork Thieves’ tools. 1 Silver holy symbol. 1 Masterwork Artisan’s tools.


Social Check DCs


Olgoth Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black coat over a green low-cut shirt, and a feathered hat upon his head. His auburn hair is lengthy and is close to two feet long. His eyes are blue and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.

History: He got into the Architect business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and to be a doctor again

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Olgoth Yeardley, Male Half-Orc Monk 7
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 10000 sp. Rhodochrosite (16 gp). Onyx (30 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tomi Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. He has wavy golden hair. His eyes, though not visible through his cowl, are blue.

Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered east to less war torn lands. He has recently gotten a pet goose that steals things from people.

Motivation: Expand his business; and sabotage a competitor

Flaws: PTSD. Bonds: Has a crush, Criminal record, Nature, Job. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Tomi Underfoot, Male Halfling Druid 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)17 (+3) 10 (+0)15 (+2)
Skills Arcana +6
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Giant, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp.


Social Check DCs


Nicor Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair, when down, is lengthy. His eyes are a pleasant white.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of western immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to dragonborn people

Ideals: Logical. Flaws: Terse. Bonds: Immigrant, Nature, Slave. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Nicor Haunted, Male Tiefling Fighter 8
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1400 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Silgre Riley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears loose pants and a collared shirt complete with sweater beneath her coat. She is an epitome of beauty. Her hair is white and curly. She wears crescent spectacles with a black brim.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Silgre was born in the west. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Disciplined, Logical, Persistence, Athletic. Bonds: Attractive. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Silgre Riley, Female Half-Orc Ranger 4
Medium (4'7") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 6 (-2)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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