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River Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is brown and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: River hails from a village terrorized by giants. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Depressed, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

River Running, Male Tabaxi Monk 12
Medium (5'6") Tabaxi, Neutral Good (CR 12)
Armor Class 13
Hit Points 91 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +7, Insight +7
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +7

Possessions: 1000 gp. Bloodstone (40 gp). Jade (100 gp). Deep blue spinel (900 gp). Iolite (40 gp). Rhodochrosite (6 gp). Red garnet (100 gp). Chrysoberyl (100 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drenna Fawcett, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears skinny pants and wears a black and brown robe with the hood down. Her red hair is cut short with large spiked bangs in the front. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Drenna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised in a desert tribe. Her parents enrolled her in a Commoner school at a young age so that she could practice her arcane talents. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Drenna Fawcett, Female Half-Orc Commoner 2
Medium (4'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)13 (+1) 13 (+1)7 (-2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 380 gp.


Social Check DCs


Ur-Edin Rowley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt, and sports empty pouches on his belt. His golden hair is smooth and relatively long. His thin eyebrows rest above his beady blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Adventurer, Nature. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Ur-Edin Rowley, Male Half-Orc Druid 7
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalaed Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She is physically well-built. Her hair is long and brown with streaks of blonde, and is pulled back with small brown clips. Her brown eyes are slightly larger than normal.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with a lost civilization.

History: She was born on a small isolated farm. Her homeland was ravaged by war and she spent much of her life rebuilding it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants revenge against dire rats; and she desires power and/or immortality

Flaws: Antagonistic, PTSD. Bonds: Adventurer, Nature, Enemies. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Nalaed Deepdelver, Female Dwarf Wizard 4
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 8 (-1)7 (-2)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 19000 cp. 1 Buckler.


Social Check DCs


Kerkad Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy scarlet crest. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. He wears a broad hat to cover his moderate length scarlet crest. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Immigrant. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Kerkad Umbyrphrael, Male Dragonborn Druid 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 240 gp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp).


Social Check DCs


Artin Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown hair is kept up in a ponytail inside a top hat. Her eyes are brown and she is always smoking a pipe.

Personality: Always inclined to offer people food she seems plenty friendly. Animals are drawn to her, and she is able to talk to them.

History: Born in a small village she learned the ways of the warrior from her mother. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Artin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Philantrophist, Gifted, Fighting. Flaws: Fearful. Bonds: Attractive. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Artin Stoutale, Female Dwarf Warrior 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)12 (+1) 10 (+0)7 (-2)
Skills Deception +0, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. Jade (110 gp).


Social Check DCs


Mardred Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'3" and is well dressed, constantly wearing a grey suit, black shirt, and white tie. Her right hand appears badly burned and disfigured. She has golden hair. She wears round tiny glasses practically rammed into her face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. While studying, she fell in love. They married and had a daughter. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Mardred was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Disciplined. Bonds: In love, Religious, Enemies. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Mardred Trueanvil, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 15 (+2)7 (-2)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp. Red spinel (110 gp). Jade (110 gp).


Social Check DCs

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