Nagrette Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and carries glaives. Her blonde hair is styled in orderly dreadlocks. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Nagrette wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: The child of a Beggar, who enjoyed hunting, Nagrette was taken on many hunting expeditions. Through the years after Nagrette was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Nagrette's mother didn't care for her much, and the feeling was mutual. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Disciplined, Philantrophist. Flaws: Antagonistic. Bonds: Nature. Occupation: Knight
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
Syllin Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is black and curly. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She takes great joy in being the best Marshal in town.
History: Born in the west to a Marshal, Syllin learned a great deal about her father's area of expertise. She was an athlete and attended two major summer competitions. She never won. She then took over the family business and is one of the better Marshal for hire.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Athletic, Passionate. Flaws: Addict. Bonds: Job. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Meriele Teinithra, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses in blue turtlenecks beneath a black coat with pastel slacks. Her hair is short and white. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is happy with her job as a Roofer. She turns her eye from what people do, preferring to live and let live. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She used her abilities to travel the world and help people.
Motivation: Wants to open a new tavern; and to be a bricklayer again
Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Job, In love. Occupation: Roofer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 18 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Black star sapphire (600 gp). Sard (80 gp). Eye agate (10 gp). Brown diamond (5000 gp). Smoky quartz (80 gp). Freshwater pearl (10 gp). Red-brown spinel (40 gp). Freshwater pearl (10 gp).
Henry Shelly, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. He keeps his long black hair kept up in a rat tail. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Henry wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his painting dream.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Disciplined, Artistic. Bonds: Attractive, Immigrant, Religious. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Darkwood Shield.
Great Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His fur is greying and his face has many wrinkles. His yellow eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with poetry.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his poetry dream.
Motivation: He has comitted a past crime that haunts him to this day; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Mentor. Occupation: Tailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
Raiann Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she likes to wear black tank tops with green skirt. Her gold crest, when down, is lengthy. She has a tattooed face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. As long as the job gets done she does not care how it got done.
History: Born in the east to a Soapmaker, Raiann learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Further expansion of business; and to be a architect again
Ideals: Professionalism. Flaws: Terse, Secretive. Bonds: Job. Occupation: Soapmaker
Voice: Italian accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 8
Hit Points 60 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 6 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0
Possessions: 1600 gp. Moss agate (8 gp). Tourmaline (160 gp).
Edge Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and carries falchions. He has done his best to style his white fur to look like a famous performer. He is baby faced.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was always a brilliant, if unscrupulous mind. Through the years after Edge was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Edge's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Junk Dealer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 400 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
