Cloud In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. He wears a broad hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cloud is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of a Marshal, who enjoyed hunting, Cloud was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is greedy; and money/treasure
Ideals: Extrovert, Gifted. Flaws: Secretive. Bonds: Attractive, Nature, Rich. Occupation: Carter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Gnome, Orc, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp.
Theobald Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, violet, dusty cloak. His red hair is braided into rings. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people
Ideals: Athletic, Joker, Artistic. Flaws: Addict, Racist. Bonds: Military. Occupation: Servant
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 18 (+4) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Orc, Giant, Draconic, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Minor magic item.
Myria Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white tunic with tan highlights, and long red pants that bunch up around her shoes. Her brown hair is cut short with large spiked bangs in the front. She is very pretty but has cold, dead eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She believes the world needs to unite to get rid of dire rats once and for all.
History: Myria was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.
Motivation: To pay off her debts; and someone believes her a fraud
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Enemies, Debt. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
Possessions: Solid gold idol (900 gp). 1 Minor magic item.
Kathra Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a brown shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Her hair is short and auburn. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a great chef.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her mother and her brother before her, after school she went straight into learning to become a Adventurer. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's attracted to the PC; and further expansion of business
Ideals: Athletic, Gifted. Bonds: Attractive, Job, Has a crush. Occupation: Adventurer
Voice: Uses sign language
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 65 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 40 pp. 1 Minor magic item.
Senteq Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This western man wears a tan small hat and tan clothes. His clothes are grease stained in places. He keeps his golden hair in a flapper bob. His blue eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. He takes great joy in being the best Dyer in town.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job
Flaws: Disease. Bonds: Poor, Immigrant, Guardian, Job, Adventurer. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ratbag Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. He has no hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, Ratbag grew up listening to his mother's many stories. He found a children's book about a Half-Orc Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insomniac, Addict. Bonds: Adventurer. Occupation: Fisher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 15)
Armor Class 8
Hit Points 41 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 11 (+0) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +3 / 4d8-2, Grapple +4
Possessions: 1000 gp. Peridot (80 gp). Azurite (11 gp). Rose (80 gp). Rose (80 gp). Chrysoprase (80 gp). Silver pearl (90 gp). Banded agate (11 gp). Chrysoberyl (90 gp). Black pearl (200 gp). Star rose quartz (80 gp). Smoky quartz (80 gp). Star rose quartz (80 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Jet (90 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). 1 Minor magic item.
Ghaliver Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears white leather gloves, a white jacket, and tight pants. His golden hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He does not trust anyone and sleeps with one eye open.
History: Ghaliver was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Doctor soon after.
Motivation: Expand his business; and further expansion of business
Ideals: Justice. Flaws: Ugly, Addict, Insomniac. Bonds: Job. Occupation: Doctor
Voice: Russian accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Obsidian (7 gp).
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